As someone less familiar with this area I'm having a hard time 
understanding what this is for.
Could you share more context about this addition and the use cases 
motivating it, or even better, put together a short explainer doc that does 
so?

-- Dan
On Friday, September 19, 2025 at 7:59:01 AM UTC-7 [email protected] 
wrote:

> LGTM1
> On 9/18/25 9:49 p.m., Chromestatus wrote:
>
> *Contact emails*
> [email protected]
>
> *Explainer*
> None
>
> *Specification*
> https://www.w3.org/TR/webgpu/#texture-formats-tier1 
>
> *Summary*
> Extend GPU texture format support with capabilities like render 
> attachment, blending, multisampling, resolve and storage_binding. 
>
> *Blink component*
> Blink>WebGPU 
> <https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EWebGPU%22>
>
> *Web Feature ID*
> webgpu <https://webstatus.dev/features/webgpu> 
>
> *TAG review*
> None 
>
> *TAG review status*
> Not applicable
>
> *Risks*
>
>
> *Interoperability and Compatibility*
> None 
>
> *Gecko*: No signal (
> https://github.com/mozilla/standards-positions/issues/1205)
>
> *WebKit*: Closed Without a Position (
> https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933
> )
>
> *Web developers*: Positive (https://github.com/gpuweb/gpuweb/issues/3837)
>
> *Other signals*:
>
> *WebView application risks*
>
> Does this intent deprecate or change behavior of existing APIs, such that 
> it has potentially high risk for Android WebView-based applications? None 
>
>
> *Debuggability*
> None 
>
> *Will this feature be supported on all six Blink platforms (Windows, Mac, 
> Linux, ChromeOS, Android, and Android WebView)?*
> NoAll platforms will eventually have support. Will immediately be 
> available on Android, Android WebView, ChromeOS, Mac, and Windows, since 
> those platforms already support WebGPU. Linux is planned to have WebGPU 
> support in the future, so this feature will become available when WebGPU 
> does.
>
> *Is this feature fully tested by web-platform-tests 
> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>?*
> YesWebGPU/WGSL have a conformance test suite (
> https://github.com/gpuweb/cts) that is regularly pulled into Chromium and 
> part of the testing of Dawn/Tint in Chromium. While the CTS can be embedded 
> in WPT, the WebGPU team opted to keep it separate in Chromium testing to 
> use a customized harness for robustness and performance. All the tests 
> about this feature in WebGPU CTS can be found through 
> https://github.com/search?q=repo%3Agpuweb%2Fcts+texture-formats-tier&type=code
>
> *Flag name on about://flags*
> Enable Unsafe WebGPU 
>
> *Finch feature name*
> WebGPU.Enabled:UnsafeFeatures 
>
> *Rollout plan*
> Will ship enabled for all users
>
> *Requires code in //chrome?*
> False
>
> *Tracking bug*
> https://issues.chromium.org/issues/445725447
>
> *Estimated milestones*
> Shipping on desktop 142 
> Shipping on Android 142 
> Shipping on WebView 142 
>
> *Anticipated spec changes*
>
> Open questions about a feature may be a source of future web compat or 
> interop issues. Please list open issues (e.g. links to known github issues 
> in the project for the feature specification) whose resolution may 
> introduce web compat/interop risk (e.g., changing to naming or structure of 
> the API in a non-backward-compatible way). None
>
> *Link to entry on the Chrome Platform Status*
> https://chromestatus.com/feature/5116926821007360?gate=5198559351799808
>
> This intent message was generated by Chrome Platform Status 
> <https://chromestatus.com>. 
>
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>  
> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/68ccb6ac.2b0a0220.28e063.02ac.GAE%40google.com?utm_medium=email&utm_source=footer>
> .
>
>

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