Now compare sin, cos, exponentiation, and log to the equivalents on a
desktop. Now do it at low power.
jm7
Petr Hájek
<hajek.p...@gmail
.com> To
Sent by: [email protected]
<boinc_dev-bounce cc
[email protected]
u> Subject
Re: [boinc_dev] BOINC for Mobile
Phones - please test on your Java
10/28/2009 02:44 phone
PM
I told 1.000.000 for each!
"You guys I tested how long takes +,-,*, / of 1.000.000 INT and 1.000.000
of
DOUBLES"
I.e. 2 x 4 x 1 mil = 8 mils totally
2009/10/28, [email protected] <[email protected]>:
>
> I have no idea of how many operations are included in each of those
> reports. 113 milliseconds for an integer operation would be completely
> unacceptable as this is only 9 integer operations per second. I expect
> that this is the time to run some number of integer operations. I have
no
> idea if the count of floating operations for the test is the same as that
> for the integer test.
>
>
> jm7
>
>
>
> Petr Hájek
> <hajek.p...@gmail
> .com>
To
>
> [email protected],
> 10/28/2009 12:41 "[email protected]"
> PM <[email protected]>
>
cc
>
>
>
Subject
> Re: [boinc_dev] BOINC for Mobile
> Phones - please test on your Java
>
> phone
>
>
>
>
>
>
>
>
>
>
>
> You guys I tested how long takes +,-,*, / of 1.000.000 INT and 1.000.000
of
> DOUBLES on JME with this program - test on your phone too *please* !
>
> http://java.wmhelp.cz/Downloads/SpeedTester.zip
>
> My times for Nokia e60 (200+ MHz) are:
>
> INTs: 113, 158, 162, 416 ms
> DOUBLEs: 969, 1012, 823, 876 ms
>
> As we can ALL see, working with DOUBLEs is NOT 100x - 1000x times slower
> damn!
>
> 2009/10/28, Lynn W. Taylor <[email protected]>:
> Significant computing power is increasingly becoming a throw-away
> commodity.
>
> ... and with video being pushed to phones, I'd expect next year's
phones
> to have significant CPU power.
>
> I don't think time matters, except that in order for a phone to
complete
> a (2 or 3 year??) CPDN work unit, it has to survive 2 to 3 years.
>
> -- Lynn
>
> [email protected] wrote:
> Only a very few projects will be able to create smaller tasks.
>
> CPDN tasks cannot be reduced without shovelling about 1GB of data from
> the
> device back to the server.
> s...@h tasks are already reduced to the minimum.
> ...
>
> With no FPU, the increase in time is on the order of times 1000.
Which
> would mean that the crunch times would have to be reduced by 1000, or
> the
> deadline would have to be increased by a factor of 1000. s...@h for
> example
> would have to increase the deadlines from one month to 100 years. Or
> the
> data span would have to be reduced from 115 seconds of data to 0.1
> seconds
> of data (the overlap is currently 15 seconds of data).
>
> Integer only projects such as (possibly) prime grid do not suffer from
> this
> problem.
>
> Non-CPU intensive projects also do not suffer from the problem.
>
> You should look to those types of projects for possibilities.
>
> jm7
>
>
> Petr Hájek
> <hajek.p...@gmail
> .com> To
> Sent by: [email protected]
> <boinc_dev-bounce cc
> [email protected]
> u> Subject
> Re: [boinc_dev] BOINC for Mobile
> Phones - please test on your Java 10/28/2009 09:57
> phone AM
>
>
>
>
> OK, for the 3rd time:
>
> "2. There will be absolutely need for different and smaller units so
it
> may
> be counted in few hours / days on typical phone / PDA"
>
> 2009/10/28, [email protected] <[email protected]>:
> CPDN has long deadlines because it has correspondingly long crunch
> times.
> An 800 MHz computer with an FPU (and CPDN uses the FPU) takes well
in
> excess of 9 months to crunch the data running 24/7. A 600 MHz
device
> with
> no FPU will not finish within the lifetime of the phone - even
running
> 24/7.
>
> Will this always be true? I cannot be certain - ever is an awfully
> long
> time.
>
> Deadlines vaguely track crunch times on most projects. Long
deadlines
> usually have correspondingly long
>
> jm7
>
>
>
>
> Petr Hájek
> <hajek.p...@gmail
>
> .com>
> To
> Sent by: [email protected]
> <boinc_dev-bounce
> cc
> [email protected]
> u>
> Subject
> Re: [boinc_dev] BOINC for
Mobile
>
> Phones - please test on your
> Java
>
> 10/28/2009 09:48 phone
> AM
>
>
>
>
>
>
>
>
>
>
> 1. Some projects has LONG deadlines - Climate for example.
> 2. There will be absolutely need for different and smaller units so
it
> may
> be counted in few hours / days.
>
> 2009/10/28, [email protected] <[email protected]>:
> When you are not using the keypad and the phone is not active, the
> processor is probably running at about 6 MHz. With no FPU.
>
> jm7
>
>
>
> "Lynn W. Taylor"
> <[email protected]>
> Sent by:
> To
> <boinc_dev-bounce Carl Christensen
> [email protected] <[email protected]>
> u>
> cc
> [email protected]
>
>
> Subject
> 10/27/2009 02:54 Re: [boinc_dev] BOINC for
> Mobile
> PM Phones - please test on your
> Java
> phone
>
>
>
>
>
>
>
>
>
>
>
> I keep thinking that there are a lot of cell phones out there, and
a
> lot
> of untapped potential.
>
> The one in my pocket (Palm Pre) is running some variant of the ARM
> processor at something like 600 MHz, which is a nontrivial amount
of
> CPU.
> Palm goofed on the battery (I can go two days, tops), but the rest
of
> the phone, including WebOS, is pretty cool.
>
> Cell phones as a group are probably second only to smart cards in
the
> total number of available clock cycles.
>
> -- Lynn
>
> Carl Christensen wrote:
> I don't quite understand the bashing of this guy's mobile
project;
> there
> was that "boincoid" a year or two ago which was in vogue, and IMHO
> the
> same
> ones bashing the "usefulness" of mobiles are the ones crowing about
> how
> great GPU's & CUDA & Sony Playstations etc are (completely ignoring
> the
> fact that 99.99999% of real-world science apps won't run on it).
Not
> to
> mention that there's all sorts of dubious-benefit computer sciencey
> stuff
> out there trying to turn boinc into some god-awful grid mess. so
I'm
> willing to keep an open mind about it (and GPU's & grids ;-).
>
>
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
>
>
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
>
>
> --
> S Pozdravem
> Petr Hájek
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
>
>
>
> --
> S Pozdravem
> Petr Hájek
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
> _______________________________________________
> boinc_dev mailing list
> [email protected]
> http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
> To unsubscribe, visit the above URL and
> (near bottom of page) enter your email address.
>
>
>
>
> --
> S Pozdravem
> Petr Hájek
>
>
--
S Pozdravem
Petr Hájek
_______________________________________________
boinc_dev mailing list
[email protected]
http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
To unsubscribe, visit the above URL and
(near bottom of page) enter your email address.
_______________________________________________
boinc_dev mailing list
[email protected]
http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev
To unsubscribe, visit the above URL and
(near bottom of page) enter your email address.