This is part of the problem we face because we didn't treat resources
in a generic manner in the scheduler.  The ATI astropulse application
only uses the GPU for parts of the application, and there's no means
in the scheduler  to deal with an application that uses 85% of a CPU
and 10% of a GPU.   Other than changing the scheduler code every time
we release an new version of this app, that is.

I seem to remember someone (me) suggesting a more generic means of
scheduling resources.  Anyone have a grad student that wants to
rewrite the scheduler as a masters project?

Eric
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