Nice obituary, Mary :)

-Joseph


On Mon, 27 Jan 2020 at 12:38, Mary Hickey <[email protected]> wrote:

> To the entire GNU-bg Community,
>
> I remain a GNU fan even though I'm *One of Those People* who stopped
> using it once XG established itself as the go-to backgammon bot. And having
> read this email exchange, I'm shouting out a huge "THANK YOU!" to this
> community for its contribution to the game, and its example of
> co-operation, trust and mutual respect among programmers from all over the
> world.
>
> I'm not a coder, but remember helping test the GNU-bots at FIBS and
> providing feedback regarding their practical play on FIBS to the
> developers. I appreciate the GNU community's generosity in permitting
> GNU-engined bots to play on any servers that want them.
>
> Wherever this project goes from here, the co-operation and always
> respectful communications among the members of this community shine
> brightly in a world that needs more of those qualities.
>
> Sincerely yours,
>
> Mary Hickey
>
>
>
>
> ------------------------------
> *From:* Bug-gnubg <[email protected]> on
> behalf of Sarah Payne <[email protected]>
> *Sent:* Saturday, January 25, 2020 10:18 AM
> *To:* pviau <[email protected]>
> *Cc:* [email protected] <[email protected]>; Øystein Schønning-Johansen <
> [email protected]>
> *Subject:* RE: current development
>
>
> Hi Pviau, re position databases I’m guessing this is just the kind of
> feedback needed, particularly coming from someone familiar with xg’s
> potential. It would be a huge bonus to have a feature like this to launch a
> new version & get gnubg back on the radar of serious players.
>
>
>
> But I’d suggest just one new feature / usp of this kind (& err towards
> keeping it simple). Develop neural nets / cross platform compatibility then
> get a new version out there soon as, before people forget how good the
> project is.
>
>
>
> Completely agree re offline functionality. Also re UI: flat, simple,
> clean. Very little required there.
>
>
>
>
>
> Sent from Mail
> <https://nam03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296757970&sdata=O%2BABWIkZrtcxi5sWa6umDZDcw4tEPOPtNazmYqcW9k4%3D&reserved=0>
> for Windows 10
>
>
> ------------------------------
> *From:* pviau <[email protected]>
> *Sent:* Saturday, January 25, 2020 11:04:43 AM
> *To:* Sarah Payne <[email protected]>
> *Cc:* Øystein Schønning-Johansen <[email protected]>; [email protected] <
> [email protected]>
> *Subject:* Re: current development
>
> Hi,
>
> I’m an ex-avid-gnubg player, but ever since I found XG, I never looked
> back. And this is from a die-hard Mac user/evangelist, who actually only
> installed Parallels Desktop so that I could run XG on my Macs. Please don’t
> tell my friends.
>
> Neural nets are of course key to take gnubg seriously again, and lots of
> competent people will end up taking care of this, I sincerely hope. But I
> would like to suggest another angle to evolve gnubg.
>
> But first a comment on UI/looks. I also do not share the view that gnubg
> is much inferior to XG there. Heck, I consider XG’s UI is its only weak
> point. It feels like a 1990’s Windows app, because essentially its creator
> (who is a fantastic guy) never cared much to evolve his UI skills beyong
> what he learned :-)
>
> So if gnubg needs to improve its UI (which it does), from a visual point
> of view the starting point should be something like backgammongalaxy (the
> web site). Simple flat color schemes, as little visual noise as possible,
> everything geared towards efficiency for learning yet clean and elegant.
> And no, no 3D will ever help anybody learn to play better backgammon.
>
> Now for the other angle I mentioned above.
>
> What I am missing in the various competent apps around, is a trivial way
> to build position databases, and study them. So this is a function which
> would make an app stand out, at least for a while:
>
> - the database itself, with sections and filters etc
> - easy to feed from various 1-or-2-click methods (flag a position while
> playing, while replaying someone’s match, copy XGid or any other id from
> another app and paste into the db, why not even from a screenshot of the
> whole board...)
> - the possibility to batch-generate technical equity data on a position, a
> section, the whole db, using rollouts
> - the possibility to define quizz-based studies and score them (on a
> section, on any hand-picked list)
> - a history of quizz scores to show play quality evolution over time
>
> All of this can be done today, but it takes a combination of tools and a
> lot fiddling. This has to stop :-)
>
> Oh and finally: Android *AND* iOS have to be on the radar. Absolutely.
> Soon only dinosaurs will be carrying around a laptop everywhere they go. I
> was talking about myself there, but still even I may evolve one day...
>
> Cheers,
> Pierre
>
> On 25 Jan 2020, at 11:15, Sarah Payne <[email protected]> wrote:
>
> Here’s where I’ve got to - hope some of it proves helpful.
>
> I contacted the USBGF and UKBGF asking for any feedback / interest and /
> or recommendations re generating fresh input from a new generation of
> coders (also posted similar messages out to a few C programming forums).
>
> Not much joy here I’m afraid. I think the main issue at USBGF & UKBGF (ie
> for professional or competitive players / club players or serious
> hobbyists) is how far gnu has fallen behind XG now (unlike Snowie in its
> day, XG is generally affordable, available for mobiles & a new version with
> enhanced neural nets, compatible with Mac as well as Windows for the first
> time, is due for release at the end of the year).
>
> But ‘free to all’ is still a significant USP for GNUBG especially among
> younger players (and in other parts of the world) & GNUBG is still cited up
> there as best of the rest on more general games forums. But as far as I can
> tell (in the UK at least) there are no clubs / tournaments / forums
> ringfenced for younger players so hard to know how to tap into this for
> feedback / enthusiasm / new coding talent.
>
> I also contacted Chris Bray, one of the UK’s leading writers and promoters
> of the game. He’s the one who filled me in on the latest re XG. In his
> opinion:
>
> ‘…gnubg always had creditable neural net engines but never had a friendly
> User Interface which held it back considerably. I always felt it was
> written by technical programmers with little commercial awareness of how
> people would use it in the real world.’
>
> I don’t share this view. I’m not a techie but I prefer the gnu layout /
> interface to XG’s. Having said that, I’m not a professional / competitive
> player either, which no doubt involves different priorities. Also I’ve been
> playing GNU for a long time & it probably took a few goes to get it set up
> the way I wanted (not sure that’s how big a deal that is, though).
>
> In Bray’s opinion, ‘for gnubg to reemerge as a viable alternative to XG it
> will need an enhanced user interface and well-integrated app version for
> apple & android tablets / phones, as well as upgraded neural nets.’
>
> In my opinion, a phone version would broaden appeal / access but the most
> critical issue is the neural nets. XG feels like a very different animal as
> an opponent - noticeably more opportunistic & aggressive, so some degree of
> congruence asap seems critical for gnubg to hold ground.
>
> A final note from Chris:
>
> ‘FYI on my ToDo list is to talk to DeepMind about whether they intend to
> create an AlphaZero Backgammon.’
>
> No update from him on this as yet. How about contacting them yourself to
> propose a gnubg / DeepMind collaboration?
>
> Alternatively (or also):
>
> In a subsequent email Chris mentioned ‘seeing an emerging group of
> highly-talented younger players, many of them Japanese.’
>
> How about a Japanese collaboration / appeal for new coders? Language is
> clearly a barrier to this, but would it be possible to find some bilingual
> volunteers via the main gnu project to act as go-between? I don’t know how
> global the main project is, but backgammon is huge in parts of the Middle
> East so appeals here / Africa / India (where English is also more widely
> spoken) could also prove fruitful.
>
> Finally, whilst I haven’t had any specific responses from UKBGF or USBGF
> to my general inquiries, it should be possible to put out a broadcast with
> either or both of these organisations (& via them to the local club
> networks) with specific announcements or requests for feedback eg for or
> from younger players / coders interested in collaboration. You may want to
> consider this. If it’s general player feedback you want, you probably need
> to frame some very specific questions. Oystein said: ‘First we need an
> idea, then we have to verify that idea, and then we have to set it into
> life, which might trigger a bigger VM or a cluster.’ As a non-techie I get
> the gist of this (and as a description of the work process find it
> intriguing!) but I’m in the dark as to what type of ideas you mean, or what
> kind of information you want.
>
> There we are, then: my progress to date. Still happy to help, for what
> it’s worth, and I would love to be kept updated on any progress your end.
>
> All best with that, & a Happy New Year to you all – thanks once again for
> all the fine work to date.
>
> Sarah
>
>
>
> Sent from Mail
> <https://nam03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296767984&sdata=5%2F%2BiY322ZhMFiL%2FppEs9oW%2FjGah2BWuL77gZN7Hum8U%3D&reserved=0>
>  for Windows 10
>
> ------------------------------
> *From:* Øystein Schønning-Johansen <[email protected]>
> *Sent:* Wednesday, December 11, 2019 5:48:59 PM
> *To:* Sarah Payne <[email protected]>
> *Subject:* Re: current development
>
> Yes. Just give it some thought. If you post to the mailing list or to just
> me, you can decide yourself. I'm not the most active developer at the time,
> so maybe posting to the mailing list is a good idea.
>
> -Øystein
>
> On Wed, Dec 11, 2019 at 6:10 PM Sarah Payne <[email protected]>
> wrote:
>
> Ok I’ll give this some thought. Do I reply to you or reply all?
>
>
>
> Sent from Mail
> <https://nam03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296777986&sdata=wInQ6vMhRIw4jPXJ45837Q448Hkm9LnkMEPOOOMfAa4%3D&reserved=0>
>  for Windows 10
>
>
> ------------------------------
> *From:* Øystein Schønning-Johansen <[email protected]>
> *Sent:* Monday, December 9, 2019 10:08:34 PM
> *To:* Sarah Payne <[email protected]>
> *Subject:* Re: current development
>
> Hi, Sarah!
>
> Thanks for your gratitude. I think all involved developers are busy with
> other day time jobs, and GNU Backgammon is hence just a spare time
> project for us. We hence have what we need for a living through our daily
> jobs. However, as you see development has slowed down the later years.
>
> I think what we need in this project is:
> - Motivation
> - Enthusiasm
> - Cheering
>
> so, I think that you email started some sparks. You saw that! Maybe if we
> just continue to post some messages to this mailing list, maybe something
> will even happen. Keep posting suggestions and question and be positive and
> cheer up the life of the readers. That will probably be the best
> contribution back to the project.
>
> There might be occasion where some hard money can contribute and that
> might be when/if we start training something on big virtual servers, and
> these virtual servers can have some cost attached. But that is only
> guesswork from me. First we need an idea, then we have to verify that idea,
> and then we have to set it into life, which might trigger a bigger VM or a
> cluster. In that case we can discuss how to fund that. Sponsors or we chip
> in or we get voluntary gifts from backgammon enthusiast? Anyway -- It's far
> ahead.
>
> Maybe fresh blood among the developers might help? Do you go to a local
> backgammon club?
> Are there any computer geeks and nerds in you club? (apart from you?). The
> developers in this projects are old nerds with gray hair or no hair at all
> (like me), who learned to develop software last millennium, and maybe some
> of the code can be improved if fresh blood was added. If you are playing in
> a club, your contribution could be to go over to the young (younger than me
> and the other guys in the development team) geek in the corner and ask
> him/her if he she has seen GNU Backgammon, or knows neural network, or like
> programming, and knows the C programming language... so on....  if you get
> a developer interested that can also be your contribution back. :-)
>
> That's how it goes. And thank you so much for the spark you started. It
> means a lot.
>
> Best rolls and regards
> -Øystein
>
> On Sun, Dec 8, 2019 at 6:36 PM Sarah Payne <[email protected]>
> wrote:
>
> Hi Oystein
>
>
>
> Unfortunately I’m not a coder but I’ve used this software so often for no
> charge I was wondering if it’s possible to give money sometimes to the
> backgammon project to help keep it going / up to date. I’m sure I can’t be
> the only person to feel this way. You should all be very proud of this
> programme which has remained competitive for so long even without much
> recent development. In my opinion, it’s still the most user friendly set-up
> as well - v flexible & intuitive.
>
>
>
> What are the biggest hurdles to keeping it competitive? Man hours,
> computer hours? Does the neural networking approach used up until this
> point need to evolve / become more resource hungry to keep up with
> something like Extreme Gammon for example?
>
>
>
> Forgive my ignorance in this area – I’m very interested but understand
> very little of this area. And if this is not appropriate conversation for
> these lists, no problem, just let me know.
>
>
>
> Thanks – and please, yes, feel encouraged to get going again! :)
>
>
>
> Sarah
>
>
>
>
>
> Sent from Mail
> <https://nam03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296787994&sdata=9ql0xotmBsZVkPHqLCOlQAEb4haYzPCZG8xF0BpkcpI%3D&reserved=0>
>  for Windows 10
>
>
> ------------------------------
> *From:* Øystein Schønning-Johansen <[email protected]>
> *Sent:* Tuesday, December 3, 2019 5:01:50 PM
> *To:* Sarah Payne <[email protected]>
> *Cc:* [email protected] <[email protected]>
> *Subject:* Re: current development
>
> Hi Sarah!
>
> Thanks for taking contact. Good to hear that you like GNU Backgammon.
> Is it still under development? Hmmm... debatable. There has not been many
> major improvements the last few years.
>
> Take a look at the projects ChangeLog.
>
> http://cvs.savannah.gnu.org/viewvc/gnubg/gnubg/ChangeLog?revision=1.2654&view=markup
> <https://nam03.safelinks.protection.outlook.com/?url=http%3A%2F%2Fcvs.savannah.gnu.org%2Fviewvc%2Fgnubg%2Fgnubg%2FChangeLog%3Frevision%3D1.2654%26view%3Dmarkup&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296798002&sdata=ZCTYVwY6QJNW42idABivcJbslUxupCDEATkIPChSdP0%3D&reserved=0>
>
> As you see there isn't much happening.
>
> Of course you can contribute if you want. After all this project is Open
> Source an anyone can do whatever changes they want.
> Just post comments here on the mailing list, and it can shear up some of
> the sleeping developers.
>
> If you are a developer and want to contribute with code, we can of course
> provide you write access to the cvs repository. (Yes, it is as old that
> it's using cvs to do code revision).
> Since everyone is more or less "sleeping", there is no real TODO list.
> Maybe some code janitor work? Refactoring? Maybe c99-ify some of the code.
> Maybe you can suggest a feature? Or report a bug?
>
> Even though I'm not doing much on GNU Backgammon (I've not done much the
> last 10 years) these days, I guess if we just chat about some details, it
> might be the spark that starts up a new motivation among us. There are some
> discussions still on this mailing list, last week there was a new Match
> Equity Table presented (Thanks Ian). If we just chat more, maybe something
> can start flowing again. I'm getting more time as my kids grow older. So,
> who knows what happens.
>
> Best regards,
> -Øystein
>
>
> On Tue, Dec 3, 2019 at 3:58 PM Sarah Payne <[email protected]>
> wrote:
>
> Hello there. Been a huge fan for many years of gnu backgammon, many thanks
> to everyone involved. Is the software still under development with new
> versions coming? Is it possible to contribute directly to this project?
>
>
>
> Thanks
>
>
>
> Sarah
>
>
>
> Sent from Mail
> <https://nam03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C469b30ad2eb74093586208d7a1a9e0a5%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637155623296808016&sdata=GEgAZti9L86hny6n45lnXCNzD77KbAU2u0YtZ4LZ0bA%3D&reserved=0>
>  for Windows 10
>
>
>

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