Just 2 more cents: Backgammon Studio is great, but it’s not just the quizz 
aspect I was advocating as a feature for a future “attractive gnubg”, it’s 
having your own position database to evolve and study. This apparently is not 
possible in Studio, although I may have missed it.

Sure rehearsing generic databases (say openings and replies) is great, but 
maintaining and studying your own set of reference positions is invaluable.

And I’ll say again: I wish we could rehearse without any internet connection 
(plane ride, or whatever reason for not being online).

Cheers,
Pierre
_____

> On 29 Jan 2020, at 10:28, Sarah Payne <[email protected]> wrote:
> 
> Hi Joseph. Before responding to your last let me repeat that I don’t have 
> anything like the skill or experience necessary to contribute real expertise 
> here, only enthusiasm for the game & a great deal of admiration for the gnubg 
> project, so please make allowances for that. But re your query about analysis 
> of gnu with xg: could this be the next step for planning an update / new 
> release?
>  
> For sure, I would expect gnu still to have some playing strengths against xg. 
> That’s what is so impressive: how it’s still as strong as it is with no new 
> recent versions. Let’s not forget we’re only comparing it to what’s currently 
> considered to be the world’s best.
>  
> Intuitively? I think gnu still has something xg doesn’t, ‘a different animal’ 
> is not a criticism per se. But as you point out, intuition is nothing. Also 
> it doesn’t seem necessary to wait another year for the new version of xg. 
> This kind of comparative / competitive development will always be ongoing / 
> open-ended. 
>  
>  
>  
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10
>  
> From: Joseph Heled <[email protected] <mailto:[email protected]>>
> Sent: Monday, January 27, 2020 9:23:36 PM
> To: Mary Hickey <[email protected] <mailto:[email protected]>>
> Cc: Sarah Payne <[email protected] <mailto:[email protected]>>; 
> pviau <[email protected] <mailto:[email protected]>>; Timothy Y. Chow 
> <[email protected] <mailto:[email protected]>>; Michael Petch 
> <[email protected] <mailto:[email protected]>>; Øystein Schønning-Johansen 
> <[email protected] <mailto:[email protected]>>; Chris Yep 
> <[email protected] <mailto:[email protected]>>
> Subject: Re: current development
>  
> Sounds like a good idea, but why bother with BOTS? just play against the 
> current GNU version and analyze with XG. Perhaps this has already been done 
> and just needs publicizing?
> 
> -Joseph
> 
> 
> On Tue, 28 Jan 2020 at 10:04, Mary Hickey <[email protected] 
> <mailto:[email protected]>> wrote:
> Hi Joseph,
> 
> I was referring more to the interface than the playing strength, but you are 
> right that the general perception is that XG is the gold standard regarding 
> playing as well as onscreen viewing and printing. Maybe that perception needs 
> to be addressed, though since a new version of XG is rumored to be coming out 
> soon, it might be better to wait and compare GNU to that instead. 
> 
> One way to produce some data, which isn't exactly the same as evidence, is 
> have a bunch of us play vs. whatever bot is considered to be the best 
> representation of GNU at the various servers, then chuck the matches through 
> XG at a comparable level, say 3-ply rather than world class. Has this already 
> been done? And if this idea makes any sense, which bot at FIBS and also at 
> Backgammon Studio best represents the current GNU? And what level of XG 
> analysis is to be considered comparable?
> 
> After we find where the bots differ, we can roll the positions out and see 
> which gets the nod. I'd trust either bot to roll them out well on good 
> settings.
> 
> I like this method because it's not difficult either to understand or to do. 
> It won't detect all the flaws in either program, because rarer positions 
> aren't as likely to be seen even in a large number of matches 
> (...duh...that's why they're rare LOL) but we might learn something anyway.
> 
> Mary
> 
> 
> 
> From: Joseph Heled <[email protected] <mailto:[email protected]>>
> Sent: Monday, January 27, 2020 3:24 PM
> To: Mary Hickey <[email protected] <mailto:[email protected]>>
> Cc: Sarah Payne <[email protected] <mailto:[email protected]>>; 
> pviau <[email protected] <mailto:[email protected]>>; Timothy Y. Chow 
> <[email protected] <mailto:[email protected]>>; Michael Petch 
> <[email protected] <mailto:[email protected]>>; Øystein Schønning-Johansen 
> <[email protected] <mailto:[email protected]>>
> Subject: Re: current development
>  
> I am very happy to see (reasonably priced) for-pay services for BG players. 
> It means the game is still alive, which is far more important than any one 
> BOT, free or not.
> 
>  But perceptions vs. reality is one of the issues we are talking about, 
> right? would you be able to put something, based on your experience, that 
> will show that XG and GNU-BG are not that different in terms of playing 
> strength, or "prove us wrong" by showing why XG is superior?
> 
> -Joseph
> 
> 
> On Tue, 28 Jan 2020 at 08:19, Mary Hickey <[email protected] 
> <mailto:[email protected]>> wrote:
> Hi Joseph,
> 
> It doesn't have to be the end, but from the posts I'm reading, it appears 
> many programming person-hours will need to be directed just toward catching 
> up with XG and other tools now available elsewhere. For example, Pierre talks 
> about quizzes, but you can take quizzes all day and night at 
> backgammonstudio.com 
> <https://eur01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fbackgammonstudio.com&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606092724&sdata=8M%2FQP3n7Ju%2FwpWDoze0rqH3cXCNR6XyY3tpkA%2Fpf2Yg%3D&reserved=0>,
>  play vs. other people, yak at the forum and also study an extensive library 
> of matches for $24 a year. 
> 
> But since GNU is the bot that follows you in consultation matches there, and 
> also is the engine running the FIBS-bots if memory serves, it has some 
> immortality, don't you think?
> 
> Mary
> 
> From: Joseph Heled <[email protected] <mailto:[email protected]>>
> Sent: Monday, January 27, 2020 2:03 PM
> To: Mary Hickey <[email protected] <mailto:[email protected]>>
> Cc: Sarah Payne <[email protected] <mailto:[email protected]>>; 
> pviau <[email protected] <mailto:[email protected]>>; Timothy Y. Chow 
> <[email protected] <mailto:[email protected]>>; Michael Petch 
> <[email protected] <mailto:[email protected]>>; [email protected] 
> <mailto:[email protected]> <[email protected] <mailto:[email protected]>>; 
> Øystein Schønning-Johansen <[email protected] <mailto:[email protected]>>
> Subject: Re: current development
>  
> Nice obituary, Mary :)
> 
> -Joseph
> 
> 
> On Mon, 27 Jan 2020 at 12:38, Mary Hickey <[email protected] 
> <mailto:[email protected]>> wrote:
> To the entire GNU-bg Community,
> 
> I remain a GNU fan even though I'm One of Those People who stopped using it 
> once XG established itself as the go-to backgammon bot. And having read this 
> email exchange, I'm shouting out a huge "THANK YOU!" to this community for 
> its contribution to the game, and its example of co-operation, trust and 
> mutual respect among programmers from all over the world. 
> 
> I'm not a coder, but remember helping test the GNU-bots at FIBS and providing 
> feedback regarding their practical play on FIBS to the developers. I 
> appreciate the GNU community's generosity in permitting GNU-engined bots to 
> play on any servers that want them.
> 
> Wherever this project goes from here, the co-operation and always respectful 
> communications among the members of this community shine brightly in a world 
> that needs more of those qualities. 
> 
> Sincerely yours,
> 
> Mary Hickey
> 
> 
> 
> 
> From: Bug-gnubg <[email protected] 
> <mailto:[email protected]>> on behalf of Sarah Payne 
> <[email protected] <mailto:[email protected]>>
> Sent: Saturday, January 25, 2020 10:18 AM
> To: pviau <[email protected] <mailto:[email protected]>>
> Cc: [email protected] <mailto:[email protected]> <[email protected] 
> <mailto:[email protected]>>; Øystein Schønning-Johansen <[email protected] 
> <mailto:[email protected]>>
> Subject: RE: current development
>  
> Hi Pviau, re position databases I’m guessing this is just the kind of 
> feedback needed, particularly coming from someone familiar with xg’s 
> potential. It would be a huge bonus to have a feature like this to launch a 
> new version & get gnubg back on the radar of serious players.
>  
> But I’d suggest just one new feature / usp of this kind (& err towards 
> keeping it simple). Develop neural nets / cross platform compatibility then 
> get a new version out there soon as, before people forget how good the 
> project is.
>  
> Completely agree re offline functionality. Also re UI: flat, simple, clean. 
> Very little required there.
>  
>  
> Sent from Mail 
> <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606102723&sdata=VkDbQCR4oD0wLoRQacLPYBxmejzGzQhLmp3fD%2BPb3uU%3D&reserved=0>
>  for Windows 10
>  
> From: pviau <[email protected] <mailto:[email protected]>>
> Sent: Saturday, January 25, 2020 11:04:43 AM
> To: Sarah Payne <[email protected] <mailto:[email protected]>>
> Cc: Øystein Schønning-Johansen <[email protected] 
> <mailto:[email protected]>>; [email protected] <mailto:[email protected]> 
> <[email protected] <mailto:[email protected]>>
> Subject: Re: current development
>  
> Hi,
> 
> I’m an ex-avid-gnubg player, but ever since I found XG, I never looked back. 
> And this is from a die-hard Mac user/evangelist, who actually only installed 
> Parallels Desktop so that I could run XG on my Macs. Please don’t tell my 
> friends.
> 
> Neural nets are of course key to take gnubg seriously again, and lots of 
> competent people will end up taking care of this, I sincerely hope. But I 
> would like to suggest another angle to evolve gnubg.
> 
> But first a comment on UI/looks. I also do not share the view that gnubg is 
> much inferior to XG there. Heck, I consider XG’s UI is its only weak point. 
> It feels like a 1990’s Windows app, because essentially its creator (who is a 
> fantastic guy) never cared much to evolve his UI skills beyong what he 
> learned :-)
> 
> So if gnubg needs to improve its UI (which it does), from a visual point of 
> view the starting point should be something like backgammongalaxy (the web 
> site). Simple flat color schemes, as little visual noise as possible, 
> everything geared towards efficiency for learning yet clean and elegant. And 
> no, no 3D will ever help anybody learn to play better backgammon.
> 
> Now for the other angle I mentioned above.
> 
> What I am missing in the various competent apps around, is a trivial way to 
> build position databases, and study them. So this is a function which would 
> make an app stand out, at least for a while:
> 
> - the database itself, with sections and filters etc
> - easy to feed from various 1-or-2-click methods (flag a position while 
> playing, while replaying someone’s match, copy XGid or any other id from 
> another app and paste into the db, why not even from a screenshot of the 
> whole board...)
> - the possibility to batch-generate technical equity data on a position, a 
> section, the whole db, using rollouts
> - the possibility to define quizz-based studies and score them (on a section, 
> on any hand-picked list)
> - a history of quizz scores to show play quality evolution over time
> 
> All of this can be done today, but it takes a combination of tools and a lot 
> fiddling. This has to stop :-)
> 
> Oh and finally: Android *AND* iOS have to be on the radar. Absolutely. Soon 
> only dinosaurs will be carrying around a laptop everywhere they go. I was 
> talking about myself there, but still even I may evolve one day...
> 
> Cheers,
> Pierre
> 
>> On 25 Jan 2020, at 11:15, Sarah Payne <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> Here’s where I’ve got to - hope some of it proves helpful.
>>  
>> I contacted the USBGF and UKBGF asking for any feedback / interest and / or 
>> recommendations re generating fresh input from a new generation of coders 
>> (also posted similar messages out to a few C programming forums).
>>  
>> Not much joy here I’m afraid. I think the main issue at USBGF & UKBGF (ie 
>> for professional or competitive players / club players or serious hobbyists) 
>> is how far gnu has fallen behind XG now (unlike Snowie in its day, XG is 
>> generally affordable, available for mobiles & a new version with enhanced 
>> neural nets, compatible with Mac as well as Windows for the first time, is 
>> due for release at the end of the year).
>>  
>> But ‘free to all’ is still a significant USP for GNUBG especially among 
>> younger players (and in other parts of the world) & GNUBG is still cited up 
>> there as best of the rest on more general games forums. But as far as I can 
>> tell (in the UK at least) there are no clubs / tournaments / forums 
>> ringfenced for younger players so hard to know how to tap into this for 
>> feedback / enthusiasm / new coding talent.
>>  
>> I also contacted Chris Bray, one of the UK’s leading writers and promoters 
>> of the game. He’s the one who filled me in on the latest re XG. In his 
>> opinion:
>>  
>> ‘…gnubg always had creditable neural net engines but never had a friendly 
>> User Interface which held it back considerably. I always felt it was written 
>> by technical programmers with little commercial awareness of how people 
>> would use it in the real world.’
>>  
>> I don’t share this view. I’m not a techie but I prefer the gnu layout / 
>> interface to XG’s. Having said that, I’m not a professional / competitive 
>> player either, which no doubt involves different priorities. Also I’ve been 
>> playing GNU for a long time & it probably took a few goes to get it set up 
>> the way I wanted (not sure that’s how big a deal that is, though).
>>  
>> In Bray’s opinion, ‘for gnubg to reemerge as a viable alternative to XG it 
>> will need an enhanced user interface and well-integrated app version for 
>> apple & android tablets / phones, as well as upgraded neural nets.’
>>  
>> In my opinion, a phone version would broaden appeal / access but the most 
>> critical issue is the neural nets. XG feels like a very different animal as 
>> an opponent - noticeably more opportunistic & aggressive, so some degree of 
>> congruence asap seems critical for gnubg to hold ground.
>>  
>> A final note from Chris: 
>>  
>> ‘FYI on my ToDo list is to talk to DeepMind about whether they intend to 
>> create an AlphaZero Backgammon.’
>>  
>> No update from him on this as yet. How about contacting them yourself to 
>> propose a gnubg / DeepMind collaboration?
>>  
>> Alternatively (or also):
>>  
>> In a subsequent email Chris mentioned ‘seeing an emerging group of 
>> highly-talented younger players, many of them Japanese.’
>>  
>> How about a Japanese collaboration / appeal for new coders? Language is 
>> clearly a barrier to this, but would it be possible to find some bilingual 
>> volunteers via the main gnu project to act as go-between? I don’t know how 
>> global the main project is, but backgammon is huge in parts of the Middle 
>> East so appeals here / Africa / India (where English is also more widely 
>> spoken) could also prove fruitful.
>>  
>> Finally, whilst I haven’t had any specific responses from UKBGF or USBGF to 
>> my general inquiries, it should be possible to put out a broadcast with 
>> either or both of these organisations (& via them to the local club 
>> networks) with specific announcements or requests for feedback eg for or 
>> from younger players / coders interested in collaboration. You may want to 
>> consider this. If it’s general player feedback you want, you probably need 
>> to frame some very specific questions. Oystein said: ‘First we need an idea, 
>> then we have to verify that idea, and then we have to set it into life, 
>> which might trigger a bigger VM or a cluster.’ As a non-techie I get the 
>> gist of this (and as a description of the work process find it intriguing!) 
>> but I’m in the dark as to what type of ideas you mean, or what kind of 
>> information you want.
>>  
>> There we are, then: my progress to date. Still happy to help, for what it’s 
>> worth, and I would love to be kept updated on any progress your end.
>>  
>> All best with that, & a Happy New Year to you all – thanks once again for 
>> all the fine work to date.
>>  
>> Sarah
>>  
>>  
>>  
>> Sent from Mail 
>> <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606112734&sdata=08goovXB%2BEac8LR8M0pPtjwqQuGRPgiT3raprW%2F79cc%3D&reserved=0>
>>  for Windows 10
>>  
>> From: Øystein Schønning-Johansen <[email protected] 
>> <mailto:[email protected]>>
>> Sent: Wednesday, December 11, 2019 5:48:59 PM
>> To: Sarah Payne <[email protected] <mailto:[email protected]>>
>> Subject: Re: current development
>>  
>> Yes. Just give it some thought. If you post to the mailing list or to just 
>> me, you can decide yourself. I'm not the most active developer at the time, 
>> so maybe posting to the mailing list is a good idea.
>> 
>> -Øystein
>> 
>> On Wed, Dec 11, 2019 at 6:10 PM Sarah Payne <[email protected] 
>> <mailto:[email protected]>> wrote:
>> Ok I’ll give this some thought. Do I reply to you or reply all?
>>  
>> Sent from Mail 
>> <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606132750&sdata=dU%2Fp%2FUMCYQnuiTcmIDPicGsdgvbF%2BTuaKhid22%2FNxF0%3D&reserved=0>
>>  for Windows 10
>>  
>> From: Øystein Schønning-Johansen <[email protected] 
>> <mailto:[email protected]>>
>> Sent: Monday, December 9, 2019 10:08:34 PM
>> To: Sarah Payne <[email protected] <mailto:[email protected]>>
>> Subject: Re: current development
>>  
>> Hi, Sarah!
>> 
>> Thanks for your gratitude. I think all involved developers are busy with 
>> other day time jobs, and GNU Backgammon is hence just a spare time project 
>> for us. We hence have what we need for a living through our daily jobs. 
>> However, as you see development has slowed down the later years.
>> 
>> I think what we need in this project is:
>> - Motivation
>> - Enthusiasm 
>> - Cheering
>> 
>> so, I think that you email started some sparks. You saw that! Maybe if we 
>> just continue to post some messages to this mailing list, maybe something 
>> will even happen. Keep posting suggestions and question and be positive and 
>> cheer up the life of the readers. That will probably be the best 
>> contribution back to the project.
>> 
>> There might be occasion where some hard money can contribute and that might 
>> be when/if we start training something on big virtual servers, and these 
>> virtual servers can have some cost attached. But that is only guesswork from 
>> me. First we need an idea, then we have to verify that idea, and then we 
>> have to set it into life, which might trigger a bigger VM or a cluster. In 
>> that case we can discuss how to fund that. Sponsors or we chip in or we get 
>> voluntary gifts from backgammon enthusiast? Anyway -- It's far ahead.
>> 
>> Maybe fresh blood among the developers might help? Do you go to a local 
>> backgammon club?
>> Are there any computer geeks and nerds in you club? (apart from you?). The 
>> developers in this projects are old nerds with gray hair or no hair at all 
>> (like me), who learned to develop software last millennium, and maybe some 
>> of the code can be improved if fresh blood was added. If you are playing in 
>> a club, your contribution could be to go over to the young (younger than me 
>> and the other guys in the development team) geek in the corner and ask 
>> him/her if he she has seen GNU Backgammon, or knows neural network, or like 
>> programming, and knows the C programming language... so on....  if you get a 
>> developer interested that can also be your contribution back. :-)
>> 
>> That's how it goes. And thank you so much for the spark you started. It 
>> means a lot.
>> 
>> Best rolls and regards
>> -Øystein 
>> 
>> On Sun, Dec 8, 2019 at 6:36 PM Sarah Payne <[email protected] 
>> <mailto:[email protected]>> wrote:
>> Hi Oystein
>>  
>> Unfortunately I’m not a coder but I’ve used this software so often for no 
>> charge I was wondering if it’s possible to give money sometimes to the 
>> backgammon project to help keep it going / up to date. I’m sure I can’t be 
>> the only person to feel this way. You should all be very proud of this 
>> programme which has remained competitive for so long even without much 
>> recent development. In my opinion, it’s still the most user friendly set-up 
>> as well - v flexible & intuitive.
>>  
>> What are the biggest hurdles to keeping it competitive? Man hours, computer 
>> hours? Does the neural networking approach used up until this point need to 
>> evolve / become more resource hungry to keep up with something like Extreme 
>> Gammon for example?
>>  
>> Forgive my ignorance in this area – I’m very interested but understand very 
>> little of this area. And if this is not appropriate conversation for these 
>> lists, no problem, just let me know.
>>  
>> Thanks – and please, yes, feel encouraged to get going again! :)
>>  
>> Sarah
>>  
>>  
>> Sent from Mail 
>> <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606142761&sdata=yt4uVTbyAHE7hgM87eGu8E5achXt2HK9HsGA5HF4H%2Bc%3D&reserved=0>
>>  for Windows 10
>>  
>> From: Øystein Schønning-Johansen <[email protected] 
>> <mailto:[email protected]>>
>> Sent: Tuesday, December 3, 2019 5:01:50 PM
>> To: Sarah Payne <[email protected] <mailto:[email protected]>>
>> Cc: [email protected] <mailto:[email protected]> <[email protected] 
>> <mailto:[email protected]>>
>> Subject: Re: current development
>>  
>> Hi Sarah!
>> 
>> Thanks for taking contact. Good to hear that you like GNU Backgammon.
>> Is it still under development? Hmmm... debatable. There has not been many 
>> major improvements the last few years.
>> 
>> Take a look at the projects ChangeLog.
>> http://cvs.savannah.gnu.org/viewvc/gnubg/gnubg/ChangeLog?revision=1.2654&view=markup
>>  
>> <https://eur01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fcvs.savannah.gnu.org%2Fviewvc%2Fgnubg%2Fgnubg%2FChangeLog%3Frevision%3D1.2654%26view%3Dmarkup&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606152772&sdata=t3afBx7IRUtYvnyai0PH5aR3xD9jA7PMGrdAt4kXflA%3D&reserved=0>
>> 
>> As you see there isn't much happening.
>> 
>> Of course you can contribute if you want. After all this project is Open 
>> Source an anyone can do whatever changes they want.
>> Just post comments here on the mailing list, and it can shear up some of the 
>> sleeping developers.
>> 
>> If you are a developer and want to contribute with code, we can of course 
>> provide you write access to the cvs repository. (Yes, it is as old that it's 
>> using cvs to do code revision).
>> Since everyone is more or less "sleeping", there is no real TODO list. Maybe 
>> some code janitor work? Refactoring? Maybe c99-ify some of the code. Maybe 
>> you can suggest a feature? Or report a bug?
>> 
>> Even though I'm not doing much on GNU Backgammon (I've not done much the 
>> last 10 years) these days, I guess if we just chat about some details, it 
>> might be the spark that starts up a new motivation among us. There are some 
>> discussions still on this mailing list, last week there was a new Match 
>> Equity Table presented (Thanks Ian). If we just chat more, maybe something 
>> can start flowing again. I'm getting more time as my kids grow older. So, 
>> who knows what happens.
>> 
>> Best regards,
>> -Øystein
>> 
>> 
>> On Tue, Dec 3, 2019 at 3:58 PM Sarah Payne <[email protected] 
>> <mailto:[email protected]>> wrote:
>> Hello there. Been a huge fan for many years of gnu backgammon, many thanks 
>> to everyone involved. Is the software still under development with new 
>> versions coming? Is it possible to contribute directly to this project?
>>  
>> Thanks
>>  
>> Sarah
>> 
>>  
>> Sent from Mail 
>> <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgo.microsoft.com%2Ffwlink%2F%3FLinkId%3D550986&data=02%7C01%7C%7C030bbcfb1ca14c26083408d7a366e372%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637157534606162783&sdata=%2BQx9rFKbtxInb6T9CxfGu11qninVo5v6DJzk4b%2FnXNE%3D&reserved=0>
>>  for Windows 10

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