On Sun, 27 Feb 2005, Dan Weber wrote:
I've found an interesting bug while designing a music on hold application
using this stack. The bug is found in the following procedure:
addDestination: assert works
delDestination: assert works
addDestination: assert works
delDestination: assert fails
I first noticed this while putting someone on hold twice in the same call.
This isn't limited to putting people on hold twice, but to adding and
removing other calls. I looked into this myself, and I saw a handcrafted
implementation of a linkedlist. Is there any reason why you aren't using
a std::list? Can someone look into this?
Dan
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