dberlin added a subscriber: dberlin.

================
Comment at: include/clang/Basic/LangOptions.def:81
@@ -80,2 +80,3 @@
 LANGOPT(ObjC2             , 1, 0, "Objective-C 2")
+LANGOPT(SceExt            , 1, 0, "Sony PlayStation(R) extensions")
 BENIGN_LANGOPT(ObjCDefaultSynthProperties , 1, 0,
----------------
silvas wrote:
> wristow wrote:
> > rnk wrote:
> > > How do you guys feel about "sony" vs. "sce"? I know we abbreviated 
> > > Microsoft to MS, but I think a lot of folks don't know that the full name 
> > > of the particular company involved is "Sony Computer Entertainment". If 
> > > -fsce-extensions is already used in build systems, I'm OK leaving the 
> > > flag as is. I'm mostly concerned with SceExt.
> > We do already have '-target x86_64-scei-ps4', and we have other pending 
> > changes that use 'sce' (rather than 'scei') that I expect will appear very 
> > soon.  So we (Sony) are leaning toward continuing with 'sce'.
> "Sony" is way too broad. The company "Sony" does everything from image 
> sensors to banking & insurance to lithium batteries to public transit 
> turnstiles to laparoscopic surgery equipment. We don't represent the entire 
> company "Sony", nor is there any reason to believe that anything we are doing 
> applies to "Sony" as a whole.
Please don't use (R) here. It should be unnecessary (and we don't do it for 
others).


http://reviews.llvm.org/D11207




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