rnk added inline comments. ================ Comment at: include/clang/Basic/LangOptions.def:81 @@ -80,2 +80,3 @@ LANGOPT(ObjC2 , 1, 0, "Objective-C 2") +LANGOPT(SceExt , 1, 0, "Sony PlayStation(R) extensions") BENIGN_LANGOPT(ObjCDefaultSynthProperties , 1, 0, ---------------- dberlin wrote: > silvas wrote: > > wristow wrote: > > > rnk wrote: > > > > How do you guys feel about "sony" vs. "sce"? I know we abbreviated > > > > Microsoft to MS, but I think a lot of folks don't know that the full > > > > name of the particular company involved is "Sony Computer > > > > Entertainment". If -fsce-extensions is already used in build systems, > > > > I'm OK leaving the flag as is. I'm mostly concerned with SceExt. > > > We do already have '-target x86_64-scei-ps4', and we have other pending > > > changes that use 'sce' (rather than 'scei') that I expect will appear > > > very soon. So we (Sony) are leaning toward continuing with 'sce'. > > "Sony" is way too broad. The company "Sony" does everything from image > > sensors to banking & insurance to lithium batteries to public transit > > turnstiles to laparoscopic surgery equipment. We don't represent the entire > > company "Sony", nor is there any reason to believe that anything we are > > doing applies to "Sony" as a whole. > Please don't use (R) here. It should be unnecessary (and we don't do it for > others). Sounds like it's going to be SCE, then. Would it be accurate to put "Sony Computer Entertainment extensions" in the comment, since that's what's being abbreviated?
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