dexonsmith added inline comments.

================
Comment at: clang/include/clang/Basic/LangOptions.h:519-521
+void setLangDefaults(LangOptions &Opts, Language Lang, const llvm::Triple &T,
+                     std::vector<std::string> &Includes,
+                     LangStandard::Kind LangStd);
----------------
sammccall wrote:
> dexonsmith wrote:
> > sammccall wrote:
> > > dexonsmith wrote:
> > > > I think this would be cleaner as:
> > > > ```
> > > > lang=c++
> > > > class LangOpts {
> > > > // ...
> > > >   void setDefaults(Language Lang, const llvm::Triple &T, ...);
> > > > };
> > > > ```
> > > > Or `setLangDefaults` or `setDefaultsFor` (I don't care about the name, 
> > > > just feel like it makes more sense as a member function if we're 
> > > > updating all the callers anyway).
> > > > 
> > > > Also, you should include a default for `LangStd` or it'll be hard to 
> > > > migrate over callers.
> > > I kind of like the idea that this logic is "layered above" the langopts 
> > > struct itself. On the other hand making it a member makes it more 
> > > discoverable and less surprising that LangOptions is actually an inout 
> > > param (e.g. IncludeDefaultHeader). Either way is fine with me.
> > > I kind of like the idea that this logic is "layered above" the langopts 
> > > struct itself. 
> > 
> > @sammccall, I'm curious if you have reasoning for the preference to layer 
> > it above; is it because it takes the `Triple`, or is it something more 
> > general? (If it's because of the triple, I agree that makes the layering a 
> > bit odd.)
> > 
> > > On the other hand making it a member makes it more discoverable and less 
> > > surprising that LangOptions is actually an inout param (e.g. 
> > > IncludeDefaultHeader).
> > 
> > Maybe it's better to return by value in either case to remove the inout, 
> > since it seems unnecessary:
> > ```
> > lang=c++
> > class LangOpts {
> > // ...
> >   static LangOpts getDefaults(Language Lang, const llvm::Triple &T, ...);
> > };
> > ```
> > 
> > If you still prefer a free function, I'd be happy enough with something 
> > like this:
> > ```
> > lang=c++
> > namespace clang {
> > LangOpts getLangDefaults(Language Lang, const llvm::Triple &T, ...);
> > }
> > ```
> > (I'm probably almost indifferent at this point, after thinking about the 
> > triple, ...)
> > @sammccall, I'm curious if you have reasoning for the preference to layer 
> > it above; is it because it takes the Triple, or is it something more 
> > general?
> 
> It's more about compiler defaults being an application-level concern where 
> LangOptions is more of a dumb struct. But that's also an argument for keeping 
> it in Frontend, and we don't want that for practical reasons (it's nice to 
> use the lexer on real code without Frontend!). So I'm not sure I have a 
> coherent argument here, I'm happy with any option.
> 
> Return by value sounds great, unfortunately the existing code in Frontend 
> calls this in the *middle* of initializing LangOpts from various sources, so 
> it would imply some bigger/riskier changes I guess.
> Return by value sounds great, unfortunately the existing code in Frontend 
> calls this in the *middle* of initializing LangOpts from various sources, so 
> it would imply some bigger/riskier changes I guess.

Looking more closely, you're right that initialization is pretty twisty; I 
don't think it's worth the risk for now.

In which case, I like the member function approach, even though it makes 
LangOpts a little less dumb. Something like `LangOpts::setLangDefaults()`, I 
guess. @hokein, if you'd strongly prefer a free function (what you already 
have) I'd be fine with that too.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D121375/new/

https://reviews.llvm.org/D121375

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