================
@@ -161,28 +183,36 @@ class OffloadFile : public OwningBinary<OffloadBinary> {
using TargetID = std::pair<StringRef, StringRef>;
OffloadFile(std::unique_ptr<OffloadBinary> Binary,
- std::unique_ptr<MemoryBuffer> Buffer)
- : OwningBinary<OffloadBinary>(std::move(Binary), std::move(Buffer)) {}
+ std::shared_ptr<MemoryBuffer> SharedBuffer)
+ : OwningBinary<OffloadBinary>(std::move(Binary), nullptr),
+ SharedBuffer(std::move(SharedBuffer)) {}
- /// Make a deep copy of this offloading file.
- OffloadFile copy() const {
- std::unique_ptr<MemoryBuffer> Buffer = MemoryBuffer::getMemBufferCopy(
- getBinary()->getMemoryBufferRef().getBuffer(),
- getBinary()->getMemoryBufferRef().getBufferIdentifier());
+ /// Create a new OffloadFile with a new Binary but reuse SharedBuffer from
+ /// another OffloadFile.
+ OffloadFile(std::unique_ptr<OffloadBinary> Binary,
+ const OffloadFile &Other)
+ : OwningBinary<OffloadBinary>(std::move(Binary), nullptr),
+ SharedBuffer(Other.SharedBuffer) {}
+ /// Make a deep copy of this offloading file.
+ OffloadFile copy(uint64_t Index = 0) const {
// This parsing should never fail because it has already been parsed.
- auto NewBinaryOrErr = OffloadBinary::create(*Buffer);
+ auto NewBinaryOrErr =
OffloadBinary::create(MemoryBufferRef(*SharedBuffer), Index);
assert(NewBinaryOrErr && "Failed to parse a copy of the binary?");
if (!NewBinaryOrErr)
llvm::consumeError(NewBinaryOrErr.takeError());
- return OffloadFile(std::move(*NewBinaryOrErr), std::move(Buffer));
+ return OffloadFile(std::move(*NewBinaryOrErr), SharedBuffer);
}
/// We use the Triple and Architecture pair to group linker inputs together.
/// This conversion function lets us use these inputs in a hash-map.
operator TargetID() const {
return std::make_pair(getBinary()->getTriple(), getBinary()->getArch());
}
+
+private:
+ /// Shared buffer for binaries with multiple entries
+ std::shared_ptr<MemoryBuffer> SharedBuffer;
----------------
YuriPlyakhin wrote:
What's your idea on how we can share the same buffer between multiple
OffloadFile objects?
Or do you suggest having a separate copy of the entire buffer in each
OffloadFile object?
My understanding is that OffloadFile is an owning object for OffloadBinary.
OffloadBinary is:
- pointer to the entire original buffer with multiple entries/images
- pointer to Header
- pointer to entry represented by current OffloadBinary object
- map of references to StringData corresponding to the current OffloadBinary
object
OffloadFile is:
- Original buffer with multiple entries/images
- OffloadBinary representing single entry/image described above.
So, question is: do we want to share the same buffer between multiple
OffloadFile objects (since multiple OffloadFile objects would actually be
represented by the same buffer) or copy entire buffer with multiple
entries/images to each new OffloadFile object?
https://github.com/llvm/llvm-project/pull/169425
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