Are you looking for https://en.wikipedia.org/wiki/Discretization?

Thanks,

-- 
Raul

On Mon, Feb 17, 2020 at 1:17 PM Brian Schott <[email protected]> wrote:
>
> Is there a known (j?) technique for converting such formulae into triangle
> point vectors (meshes?) for openGL type usage?
>
> On Mon, Feb 17, 2020 at 9:30 AM R.E. Boss <[email protected]> wrote:
>
> > https://www.nytimes.com/2019/02/14/science/math-algorithm-valentine.html
> >
> > --
> (B=)
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