On 7/4/07, Alex Queiroz <[EMAIL PROTECTED]> wrote:
+ Lightweight and *just* a GUI; Although the API is very small, the egg is far from finished though, so probably this is not what you want. Otherwise, feel free to ask more.
Felix was intoning "lightweight" back when we had that GUI discussion. As I said then, the problem with that approach is, everyone wants different versions of "lightweight." So by the time you get done pleasing everybody, which is what needs to happen for projects to become standardized, stable, well supported, and widely adopted, it's not lightweight anymore. At best it's middleweight and more typically it becomes heavyweight. Consequently, I suggested you guys pick the One True GUI [TM] that's already out there and stick with it. Because you're going to end up reinventing such a thing yourselves anyways. Alternately, you guys could just each individually code up your own personalized "lightweight" stuff. Heck, I'm doing that with my 3D engine right now, because I'm working on a laptop with 8MB of VRAM and even if I wanted to bother to learn someone else's 3D engine, they don't do a particularly good job of handling such a low resource 3D card. "Lightweight" can be a valid design choice. I'm just pointing out the strategic consequences of fixating on that. I mean, let's face it, people intoned all those ideas and desires some months ago and nothing has come of it. Cheers, Brandon Van Every _______________________________________________ Chicken-users mailing list Chicken-users@nongnu.org http://lists.nongnu.org/mailman/listinfo/chicken-users