ср, 8 нояб. 2023 г., 18:55 Andrew Randrianasulu <[email protected]>:
> On Wed, Nov 8, 2023 at 6:08 PM Andrew Randrianasulu > <[email protected]> wrote: > > > > I tried cingg compiled on Nov, 1 2020 and issues still here - you need > native exr reader to see it with Andrea's sample. Either by compositor's > vectoroscope or color picker - in clipping case it will show 1.0 for much > of window area, in non-clipping mode (no plugins) it will show up to > 60.something in rgb channels! > > > > Sadly, 2018 version had no vectoroscope on compositor, need to > double-test if native exr reader + any plugin will fail there in the same > way via color picker..... > > so, may 6 2018 cingg exhibit same behavior on rgba-float tiff exported > from cin-cv (because pure exr import somewhat not worked for me in > this version). > > so, this is apparently not recent bug ..... > looking at commit adding overlay modes ... http://git.cinelerra-gg.org/git/?p=goodguy/history.git;a=commit;h=93d60cc0fdf746cc03b4d7a9e45744c2c424439b can anyone beat me to build commit before that and see if same exr/tiff with values > 1.0f was working before this rework? for current cin, can you look at cinelerra/overlay_direct_rgba_float.C cinelerra/overlay_nearest_rgba_float.C and cinelerra/overlay_sample_rgba_float.C and see if changin line like #define BLEND(FN) XSAMPLE(FN, z_float, z_float, 1.f, 4, 0, 0.f); to say 1000.f as forth param allow given overlay mode to push unclamped values over 1.0f to and from plugins?
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