Thanks, the opengl patch doesn't work for me, so I made the code changes manually. All OK. By setting X11-OpenGL the fade works as in your video. With X11 or X11-XV it does not work. There is no difference in fps with appimage (without patches) during playback. Being only a few seconds at 10fps, though, you may not be able to see the difference. I would be inclined to say that with fairly modern hardware there is no visible performance drop using 32fp. In any case, it is best not to put these patches in git, since they are highly experimental. Perhaps, when we get to a point, an alternative appimage can be made so that everyone can test it.
I tried downloading HDR videos instead of just images, but they are all mp4 at 4:2:0 and already clipped. Does anyone have (or can make in Blender) a small HDR video to experiment on? I cannot post the CinCV errors. I tried installing the package from AUR and after an hour of compiling gcc9 (it is a dependency) so many errors accumulated that the installation failed. However, I do not intend to try again! -- Cin mailing list [email protected] https://lists.cinelerra-gg.org/mailman/listinfo/cin

