чт, 9 нояб. 2023 г., 19:17 Andrea paz <[email protected]>:
> Thanks, the opengl patch doesn't work for me, so I made the code > changes manually. All OK. > By setting X11-OpenGL the fade works as in your video. With X11 or > X11-XV it does not work. There is no difference in fps with appimage > (without patches) during playback. Being only a few seconds at 10fps, > though, you may not be able to see the difference. > I would be inclined to say that with fairly modern hardware there is > no visible performance drop using 32fp. > In any case, it is best not to put these patches in git, since they > are highly experimental. Perhaps, when we get to a point, an > alternative appimage can be made so that everyone can test it. > yeahhhh ... while to be honest uinvited clipping might result in data loss when user load overbrigh exr/tiff and then saves it .... but surely this will change overlay modes because well, they will not clip anymore. I tend to think original cinHV idea was NOT to clip in rgba-float if possible. > I tried downloading HDR videos instead of just images, but they are > all mp4 at 4:2:0 and already clipped. Does anyone have (or can make in > Blender) a small HDR video to experiment on? > well, I am not sure ffmpeg before 6.1 can communicate fp32 buffers in format we can directly consume? I need to retry my old experiment with adding another match between newly added float color format and and bc_rgba_float .. but r/n I just rebuild kernel because modesetting driver failed to work ( I posted my dri3 err to mesa bugzilla and Karol Herbst asked if bug surface on modesetting DDX vs nouveau DDX. Turned out modesetting does not work at all for me - it loads but no image! > I cannot post the CinCV errors. I tried installing the package from > AUR and after an hour of compiling gcc9 (it is a dependency) so many > errors accumulated that the installation failed. However, I do not > intend to try again! > ahh .... for me https://github.com/cinelerra-cv-team/cinelerra-cv works for this testcase on gcc 11.2, modulo rgba-float mode being busted/black (rgb float works). >
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