Kohli, Jaspreet wrote:
> 
> Just confirming that when we say full duplex we are referring
> to switched networks over 100Mb. 10 Mb networks cannot run on
> full duplex. Please correct me if I am wrong.

Switched 10-Mbps Ethernet can use full duplex too. There are quite a few old
interfaces out there that don't support it, but theoretically it is supported.

Priscilla


> 
> Jaspreet
> 
> -----Original Message-----
> From: Priscilla Oppenheimer [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, 16 July 2002 5:25 a.m.
> To: [EMAIL PROTECTED]
> Subject: RE: Collision Detecting [7:48830]
> 
> 
> Curious wrote:
> > 
> > Open Question!!!!
> > How do we detect the source of collision, i am experiencing
> > alot of
> > collision on my LAN, which consisit of 10 Base T HUBS and
> > 10/100 Switches, i
> > am seeing alot of collision, but i dont know where is a
> Source,
> > If some one
> > knows how to detect the source of collsion will be great help
> > for me
> > !!!!!!!!!!!!!!!!!!!!!!!!!!!
> > 
> 
> Hello Curious,
> 
> It takes two to tango. Seriously, a collision means two or more
> stations
> sent at the same time, so it's difficult to identify a single
> source of the
> collisions. The stations involved sense the carrier, see that
> it is free,
> and start transmitting. Their frames collide somewhere in the
> middle. The
> senders send their jam and then stop sending. They back off and
> retransmit.
> It can be very difficult to determine which stations were
> involved in the
> collision because the senders stop prematurely, usually before
> they have
> sent an entire source address. An Ethernet frame starts with
> preamble, dest
> address, source address, and then length or type. On most
> networks, all the
> collisions happen within the preamble and dest address.
> 
> Note that collisions are normal on shared Ethernet. If you have
> a lot of
> collisions, then you should start dividing up your collision
> domain with
> switches. In fact, not only is that a good design approach,
> it's really the
> only way to troubleshoot also. You have to use a
> divide-and-conquer approach
> and divide up the network until you find the culprits.
> 
> I see that someone suggested using a protocol analyzer. You
> could capture
> all the fragments (runts), which are frames that are too short,
> usually due
> to a collision. But these frames may not have a source address,
> as
> mentioned. And not only that, you may be just seeing the
> victims of the
> problem, not necessarily the perpetrators.
> 
> To determine which stations are most likely to need a lot of
> bandwidth (and
> were possibly involved in lots of collisions), you could use a
> protocol
> analyzer to determine who are the biggest senders. Actually,
> the stations
> that are most involved in collisions are the ones that send the
> most often,
> which is not necessarily the biggest bandwidth hogs, but
> usually it is.
> 
> Because most networks these days are already micro-segmented
> (with small
> collision domains), the most likely cause of high collisions is
> a duplex
> mismatch. All the stations that are connected to hubs must be
> set to half
> duplex. Any station that is connected point-to-point to a
> switch can be set
> to full duplex as long as the switch port is also set to full
> duplex.
> 
> IEEE 802.3 is supposed to make all this work automatically. The
> autonegotiation feature should make sure that you don't have
> any mismatches.
> Even if you connect to an old hub that predates
> autonegotiation, the
> workstation is supposed to recognize this. 10Base-T hubs send
> pulses that
> the workstation should recognize as coming from a half-duplex
> hub, causing
> the workstation to use half duplex.
> 
> Unfortunately, autonegotiation fails a lot of the time. This
> could result in
> you having a workstation on a shared network that is set to
> full duplex,
> which would wreak havoc. It would send whenever it wanted,
> rather than doing
> carrier sense first.
> 
> But that station will be very hard to find. How big is your
> network? Can you
> manually check devices?
> 
> HTH, sorry it was so long-winded! ;-)
> 
> ________________________
> 
> Priscilla Oppenheimer
> http://www.priscilla.com
> 
> 




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