Thanks, the "hello" example on page 25 is perfect. Matt Revelle wrote: > On Nov 5, 2008, at 3:01 PM, Peter Wolf wrote: > > >> I just browsed Stuart's wonderful book. Lots of great stuff, which I >> will enjoy working though >> >> However, I didn't find a section that talks about how to do >> non-functional stuff in Clojure. Might be a good section to add for >> N00Bs >> >> For example, I'm implementing my Mastermind game. I want to prompt >> the >> user, read a value, change the state of the game, iterate... >> >> For example >> >> Guess 1 >> Blue, Blue, Green, Red >> Response << 1 Black, 2 White >> Guess 2 >> Blue, Green, Red, White >> Response << ... >> >> At some point, almost all interesting programs read input, change >> state >> and generate output. What is the Clojure way? >> > > Check out page 24 for mention of refs. > > >> Peter >> >> > > > > > >
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