Thanks, the "hello" example on page 25 is perfect.

Matt Revelle wrote:
> On Nov 5, 2008, at 3:01 PM, Peter Wolf wrote:
>
>   
>> I just browsed Stuart's wonderful book.  Lots of great stuff, which I
>> will enjoy working though
>>
>> However, I didn't find a section that talks about how to do
>> non-functional stuff in Clojure.  Might be a good section to add for  
>> N00Bs
>>
>> For example, I'm implementing my Mastermind game.  I want to prompt  
>> the
>> user, read a value, change the state of the game, iterate...
>>
>> For example
>>
>> Guess 1   >> Blue, Blue, Green, Red
>> Response << 1 Black, 2 White
>> Guess 2   >> Blue, Green, Red, White
>> Response << ...
>>
>> At some point, almost all interesting programs read input, change  
>> state
>> and generate output.  What is the Clojure way?
>>     
>
> Check out page 24 for mention of refs.
>
>   
>> Peter
>>
>>     
>
>
> >
>
>   


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