On Aug 30, 12:01 am, Elliott Slaughter <elliottslaugh...@gmail.com> wrote: > If anyone has suggestions on simulating interactions between trees of > objects (especially on the Clojure way to do it), I'd appreciate it.
Check out Clojure Agents. A bunch of agents can interact by sending messages, in a style similar to a graph of mutable objects, but without deadlocks or race conditions. You can use refs for synchronization; like a global time counter. -SS --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en -~----------~----~----~----~------~----~------~--~---