On Aug 30, 12:01 am, Elliott Slaughter <elliottslaugh...@gmail.com>
wrote:
> If anyone has suggestions on simulating interactions between trees of
> objects (especially on the Clojure way to do it), I'd appreciate it.

Check out Clojure Agents.  A bunch of agents can interact by sending
messages, in a style similar to a graph of mutable objects, but
without deadlocks or race conditions.  You can use refs for
synchronization; like a global time counter.

-SS
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