Today I'm releasing play-clj <https://github.com/oakes/play-clj>, a Clojure 
wrapper for LibGDX that allows you to write games for desktop OSes, 
Android, and iOS from the same Clojure codebase. The template automatically 
creates Leiningen projects for all three platforms:

lein new play-clj hello-world

I am also releasing Nightcode <http://nightcode.info/> 0.2.6, which 
includes the play-clj template built-in. I've fixed a lot of bugs since 
releasing 0.2.0 last month, including finally fixing the REPL input problem.

If you'd like to help me continue working on stuff like play-clj and 
Nightcode, I am on Gittip <https://www.gittip.com/oakes/> now.

I would also love help optimizing performance, which is pretty bad on 
mobile OSes at the moment. Try out my example 
games<https://github.com/oakes/play-clj-examples>, 
including an in-progress clone of Notch's Ludum Dare entry, Minicraft.

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