On Jan 20, 2014, at 09:31 , Zach Oakes <[email protected]> wrote: > Today I'm releasing play-clj, a Clojure wrapper for LibGDX that allows you to > write games for desktop OSes, Android, and iOS from the same Clojure codebase.
Neat! How is Clojure’s performance on the latest Android devices? Good enough for simple real-time games while still remaining more-or-less idiomatic? Also, does running Java on iOS still require jailbreaking? -- -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to [email protected] Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
