On Jan 20, 2014, at 09:31 , Zach Oakes <zsoa...@gmail.com> wrote:

> Today I'm releasing play-clj, a Clojure wrapper for LibGDX that allows you to 
> write games for desktop OSes, Android, and iOS from the same Clojure codebase.

Neat!

How is Clojure’s performance on the latest Android devices? Good enough for 
simple real-time games while still remaining more-or-less idiomatic?

Also, does running Java on iOS still require jailbreaking?

-- 
-- 
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
Note that posts from new members are moderated - please be patient with your 
first post.
To unsubscribe from this group, send email to
clojure+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/clojure?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Clojure" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to clojure+unsubscr...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.

Reply via email to