On Mon, Jun 9, 2008 at 2:34 PM, David Troy <[EMAIL PROTECTED]> wrote: > Hi there, > > I am new to Cocoa and XCode and have spent the most recent part of my 20+ > years of programming using Ruby rather extensively. > > Part of the kool-aid in Ruby land is test-driven and behavior driven > development practices (TDD/BDD). > > To go from that approach, where you generally start writing tests and specs > before you start writing code, to Cocoa, where I get a lot of OO goodness > and similarities to Ruby, but also plenty of opportunities to shoot myself > with null pointers, etc, gives me a bit of whiplash. > > While I am pretty comfortable with C and the kind of precautions that > environment mandates, I wondered if anyone had any suggestions about how to > apply any TDD/BDD methodologies to their ObjC development practice. > > I'm imagining that there are some best practices that would bring the ObjC > experience closer to a TDD/BDD approach, and I can postulate how to do some > of that, but I would rather not reinvent the wheel if there are some > established conventions for this sort of thing.
Take a look at SenTestingKit (and particularly Chris Hanson's excellent guide to setting it all up - http://chanson.livejournal.com/182472.html). I should probably warn you in advance - testing stuff in Cocoa feels much more like hard work compared to testing in Ruby. I keep meaning to come up with a Cocoa version of the autotest Doom guy in order to liven things up... _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]