Hi Again, I’m trying to debug a network of interwoven objects. To do all that with “po” will take at least 10 times longer.
The only other way I can think to fix it, it to write a method on the Custom Object subclass that Logs the Properties. Doing it that would would probably take 3 or 4 times as long or I could write a self-test method which I suppose would work with the logging method(s). I’ve tracked it down a bit more and it seems to happen with Custom Objects that have been unarchived. The Object that is unarchived is LTWNetwork, this contains an array property, the array contains instances of my custom subclass, its at this point that the debugger refuses to show them as custom objects and show @“0 objects”, immediately after the unarchive operation. Is there something I need to do after unarchiving that resolves the new object as the correct class? All the Best Dave _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com