> On Aug 24, 2016, at 12:59 PM, Jeff Szuhay <j...@szuhay.org> wrote:
> 
> I draw my images (clocks) into a “reference” sized rectangle—for simplified 
> position calculations—and then have CoreGraphics scale into the destination 
> view rect.

Don’t do that with bitmap scaling. It’s wasteful, and will look bad.

Instead, create the bitmap at the correct size for it’s destination; and use 
the drawing matrix transform functions (scale, translate, rotate, etc) to set 
up your drawing environment.
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to