> On Aug 26, 2019, at 1:15 PM, Turtle Creek Software <supp...@turtlesoft.com> 
> wrote:
> 
> Our C++ is cross-platform.  More importantly, we have a LOT of accounting and 
> business logic in C++.
> To rewrite and test it would be 5 or 10 programmer-years.

I can understand the model and some of the controller logic being 
cross-platform, but why do you need the cross-platform code to have references 
to Obj-C classes? It's a cleaner separation to have the GUI-related code be in 
Mac-specific Obj-C++ classes that can refer directly to Cocoa.

> We never found any way to have Obj-C members in C++ header files, except as 
> void *.

Again, why does cross-platform code need to have references to 
platform-specific view/controller types?

—Jens
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