Whoa.. That could be a show-stopper, since we're doing real-time scientific modelling not gaming (where the highest possible accuracy / lowest possible error isn't required).
Is that by design, or just the current implementation of Metal? Metal 4 perhaps...? -Carl > On Sep 24, 2022, at 7:54 AM, Richard Charles <rsomers...@gmail.com> wrote: > > Just a heads up. Metal does not support the double data type. > > Richard > > >> On Sep 22, 2022, at 2:37 PM, Carl Hoefs via Cocoa-dev >> <cocoa-dev@lists.apple.com> wrote: >> >> Yes, Metal seems to be the way to go with this... and it looks like there's >> a wee learning curve to it! >> Thanks for the links. This gets me started. >> >> -Carl > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com