Whoa.. That could be a show-stopper, since we're doing real-time scientific 
modelling not gaming (where the highest possible accuracy / lowest possible 
error isn't required).

Is that by design, or just the current implementation of Metal? Metal 4 
perhaps...?
-Carl


> On Sep 24, 2022, at 7:54 AM, Richard Charles <rsomers...@gmail.com> wrote:
> 
> Just a heads up. Metal does not support the double data type.
> 
> Richard
> 
> 
>> On Sep 22, 2022, at 2:37 PM, Carl Hoefs via Cocoa-dev 
>> <cocoa-dev@lists.apple.com> wrote:
>> 
>> Yes, Metal seems to be the way to go with this... and it looks like there's 
>> a wee learning curve to it!
>> Thanks for the links. This gets me started.
>> 
>> -Carl
> 

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