For the archives: The answer was choosing File-Type of Objective-C++ since I had a mixture of CPP and MM files. I did this in the build target settings.
Thanks Jean-Daniel from the Carbon mailing list for shedding some light to the problem. On Jan 4, 2011, at 6:53 AM, Scott Ribe wrote: > On Jan 3, 2011, at 2:51 PM, Jason T. Slack-Moehrle wrote: > >> If I try and just compile the .mm that is where the errors come from >> referencing NSObjCRuntime.h and they are like: > > Sure looks like it's including Cocoa headers in a non Objective-C file. But > that doesn't fit with your description of what you're doing, so I don't know. > > You say the class is empty, do you include any headers? > > -- > Scott Ribe > scott_r...@elevated-dev.com > http://www.elevated-dev.com/ > (303) 722-0567 voice > > > > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/slackmoehrle.lists%40gmail.com > > This email sent to slackmoehrle.li...@gmail.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com