For the archives: The answer was choosing File-Type of Objective-C++ since I 
had a mixture of CPP and MM files. I did this in the build target settings.

Thanks Jean-Daniel from the Carbon mailing list for shedding some light to the 
problem.

On Jan 4, 2011, at 6:53 AM, Scott Ribe wrote:

> On Jan 3, 2011, at 2:51 PM, Jason T. Slack-Moehrle wrote:
> 
>> If I try and just compile the .mm that is where the errors come from 
>> referencing NSObjCRuntime.h and they are like:
> 
> Sure looks like it's including Cocoa headers in a non Objective-C file. But 
> that doesn't fit with your description of what you're doing, so I don't know.
> 
> You say the class is empty, do you include any headers?
> 
> -- 
> Scott Ribe
> scott_r...@elevated-dev.com
> http://www.elevated-dev.com/
> (303) 722-0567 voice
> 
> 
> 
> 
> _______________________________________________
> 
> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
> 
> Please do not post admin requests or moderator comments to the list.
> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
> 
> Help/Unsubscribe/Update your Subscription:
> http://lists.apple.com/mailman/options/cocoa-dev/slackmoehrle.lists%40gmail.com
> 
> This email sent to slackmoehrle.li...@gmail.com

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to