Actually, I wasn¹t talking about tiled layers, although that might also be relevant. I was talking about tiled views. There is some sample code available for tiled views, but it took some massaging to get it to do what I wanted. I only tiled my view vertically and used half of a screen height for each tile, so it only used three actual tiles to render a very long text view. I was thinking that maybe each view tile could be layer backed and (when squeezed down) use a high-density layer (if that¹s possible), so that it comes out right when scaled back up.
On 5/30/11 7:14 PM, "Ajay Sabhaney" <co...@mothercreative.com> wrote: >> > Because it was mono-Font text, I resorted to scaling the font >> > instead. > > Actually I did try scaling the font instead of the text view, but I'm unable > to get the text to scale linearly as our application should be able to handle > most fonts. > >> > I never went back to view scaling, but I wonder >> > if you could control the granularity of the involved CALayers such that a >> > tiled view would produce a clean result when scaled up? Just a thought. > > Hmm, there seems to be an issue scaling any layer-backed NSTextView, but I'll > definitely look in to using a tiled layer. Thanks. > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com