On Jun 24, 2011, at 4:05 AM, Uli Kusterer wrote:

> Come to think of it, you could probably manually click at even intervals on 
> the stroke of every letter in characters written in the font you're using, 
> record the click coordinates, and then draw bezier paths repeatedly, each 
> time to one more point than before. Then draw the corresponding animation 
> instead of each letter in the font.
> 
> You would have to layout the text manually, but for button titles and other 
> one-line (or hard-wrapped) text that usually works just fine.

If he wants to use an actual typeface, it might be better to use the "click 
recordings" of the character skeletons as the path of an eraser moving over a 
layer that obscures the type underneath. Basically, he'd need a type layer and 
a second "overlay" layer painted right on top of it. He'd have to experiment 
with the various compositing constants, but if he animated a circular dot, 
about the same size as the typeface strokes, erasing as it goes, then the real 
"handwriting" typeface would be revealed as it went 
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