On Jul 8, 2011, at 11:33 PM, Takashi Mochizuki wrote:

> Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called. 
> And it does not update back buffer size even when layer is resized like:
> 
> 1. addSubLayer to 200x200
> 2. resize layer to 400x400
> 3. layer only shows 200x200 area (keep low resolution)


Call -setNeedsDisplay on the layer.
--
David Duncan

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