On Jul 8, 2011, at 11:33 PM, Takashi Mochizuki wrote: > Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called. > And it does not update back buffer size even when layer is resized like: > > 1. addSubLayer to 200x200 > 2. resize layer to 400x400 > 3. layer only shows 200x200 area (keep low resolution)
Call -setNeedsDisplay on the layer. -- David Duncan _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com