On Jul 22, 2012, at 5:43 PM, Jay Reynolds Freeman 
<jay_reynolds_free...@mac.com> wrote:

> The "sleep" was only for instrumentation; without the sleep and the NSLog, 
> the code exhibits the problem described.  And [NSSound play] is supposed to 
> run asynchronously ...
> 

Asynchronous APIs usually depend on the run loop of the calling thread to be 
running normally.

--Kyle Sluder
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