For clarification: Allocate enough for your total allocations, or some good 
estimate, using malloc_create_zone(), then make your allocations with 
malloc_zone_malloc(), and finally, destroy the zone in one fell swoop with 
malloc_destroy_zone(). This should avoid the overhead of all those free()'s.

Paul

On Dec 28, 2012, at 10:56 AM, Paul Scott <ap...@the-frontier.org> wrote:

> Try using a memory zone, see malloc_zone_malloc (3) and http://jeny.us/vXc3 
> (short link to Apple developer page describing malloc_zone_malloc, etc).
> 
> Paul
> 
> On Dec 28, 2012, at 9:40 AM, Nick Rogers <roger...@mac.com> wrote:
> 
>> Hi,
>> 
>> I have a tree in memory (all nodes malloc'ed blocks) and when I start 
>> freeing this large tree, I traverse the tree and free all nodes.
>> This becomes cpu intensive and so the progress bar on my sheet doesn't 
>> animate.
>> 
>> In similar other situations the progress bar animates, when different code 
>> is executed in the background.
>> 
>> Any ideas on how to make tree freeing process less intensive?
>> 
>> Thanks,
>> Nick
> 
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