I'm not disagreeing with anything about knowing/optimizing your real bottlenecks.
But I did do hash table benchmarks a few months back: http://playcontrol.net/opensource/LuaHashMap/benchmarks.html CFDictionary I did not formally do in the benchmark, but I did run on the side for curiosity. I found that the C-string to CFString conversion ended up putting it at the bottom of the list in terms of performance. -Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com