On 2 juil. 2013, at 17:54, Vincent Habchi <vi...@macports.org> wrote:

> Uh, I just realized I had overlooked the call to EAGLContext 
> presentRenderbuffer. It should work better when I add it.

It doesn’t work even with that call added. I don’t really grasp when the 
CAEAGLLayer gets somehow hooked to the render buffer. Maybe I should ask on the 
OpenGL list instead.

Vincent


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