On Sat, Jul 27, 2013, at 09:16 AM, [email protected] wrote: > > On 2013/07/28, at 0:38, Scott Ribe <[email protected]> wrote: > > > On Jul 27, 2013, at 9:15 AM, [email protected] wrote: > > > >> But I'm avoiding NSTimer because I want to avoid being run looped in > >> completely > > > > Why??? If the run loop on the main thread is busy, your display won't > > update anyway. I think you're adding a lot of complexity for 0 gain. > > > Why would I add to slowing down the main thread when I can run a > dispatch_timer on another thread and get the timer to fire more reliably? > That doesn't make sense.
More threads != more better. You're drawing on the main thread. Firing the timer on a background thread gets you _zero_ benefit, because you have to forward those timer pulses to the main thread anyway! --Kyle Sluder _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
