On Aug 7, 2013, at 3:47 AM, Jean-Daniel Dupas <devli...@shadowlab.org> wrote:
> Instead of trying to use complex approach to hide the fact you need a global, 
> just use one, and don't try to reuse the existing one for things there are 
> not designed to do.
> 
> 
> static id myCallbackHandler;
> 
> void someCallBack() {
>       [myCallbackHandler handleCallBack];
> }
> 
> - (void)foo {
>       myCallbackHandler = self;
>       callCFunctionWithCallBack(someCallBack);
>       myCallbackHandler = nil;
> }

What if instance x does [x foo], and before someCallBack() gets called, some 
other instance y does [y foo]?  There will be two future calls to 
someCallBack(), and [y handleCallBack] will be called both times, which is not 
the desired outcome.  This is a problem with any approach where the callback 
looks in some global place, whether it's a static variable, a key path from the 
app delegate, or whatever.

Even if you are sure you won't run into the problem of the global variable 
being overwritten, I think routing self through a global like myCallbackHandler 
is more complex than:

void someCallBack(void *contextPtr) {
        [[(MyClass *)contextPtr autorelease] handleCallBack];
}

- (void)foo {
        callCFunctionWithCallBack(someCallBack, (void *)[self retain]);
}

or with ARC:

void someCallBack(void *contextPtr) {
        [(__bridge_retained MyClass *)contextPtr handleCallBack];
}

- (void)foo {
        callCFunctionWithCallBack(someCallBack, (__bridge_transfer void *)self);
}

This assumes that the API includes a context pointer, but realistically, how 
often won't that be the case?  (I don't actually know.)

--Andy

> 
> 
> Le 30 juil. 2013 à 15:44, Maxthon Chan <xcvi...@me.com> a écrit :
> 
>> My common way of handling this would be NSNotificationCenter. It is a 
>> singleton so I am always sure that it is there, and I can wrap all 
>> parameters into the userInfo dictionary.
>> 
>> Sent from my iPhone
>> 
>>> On 2013年7月30日, at 21:19, KappA <rejek...@gmail.com> wrote:
>>> 
>>> I sometimes just access my objc-objects from a C thread-proc via the
>>> AppDelegate (providing there's a trail to the object I need, which there
>>> usually is)... If the callback void pointer parameter isn't being used for
>>> something else, you can simply cast the object in there... or if you need
>>> multiple parameters you can create a struct that stores what you need and
>>> pass that. Not sure if this helps but figured I'd mention it.
>>> 
>>> AppDelegate *d = [[UIApplication sharedApplication] delegate];
>>> 
>>> 
>>> 
>>>> On Tue, Jul 30, 2013 at 8:53 AM, lowell <lowe...@me.com> wrote:
>>>> 
>>>> The first two parameters to the function have to be an id and a SEL ...
>>>> 
>>>>  typedef id (*IMP)(id, SEL, ...);
>>>> 
>>>> ... (this is where we get self and _cmd, by the way) followed by the rest
>>>> of the method params, if any.
>>>> 
>>>> 
>>>> lowell
>>>> 
>>>> 
>>>>> On Jul 30, 2013, at 12:59 AM, Vincent Habchi <vi...@macports.org> wrote:
>>>>> 
>>>>> Hi everybody,
>>>>> 
>>>>> I have a very simple question: if I embed a C-function (more precisely,
>>>> a callback from an external C-library) in an Obj-C object, can I expect
>>>> this function to behave like a regular method? I.e. can it freely access
>>>> ‘self’ and other attributes?
>>>>> 
>>>>> Thanks a lot!
>>>>> Vincent
>>>>> 


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