On Nov 20, 2013, at 8:17 PM, Steve Mills <sjmi...@mac.com> wrote:

> play my music library (either using the predefined Library and playlists 
> (preferred), or by adding files from the library to the app's own playlist), 
> route that audio through EQ and effects (Audio Units, I'm guessing), and mix 
> in other constant audio (either a simple synthesized waveform or a looped 
> audio file). Which technologies would be best for this?

You can do some of this with AVFoundation, but I’m not sure how much. If you 
have to drop down to CoreAudio, AudioUnits, etc. then the coding gets much more 
difficult. (I’ve never been able to decide whether audio or crypto is nastier 
to code on Mac/iOS. Crypto/Security has the edge in terrible documentation, but 
audio has more moving parts with sharp edges.)

—Jens
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