> On Mar 16, 2015, at 16:02 , Wim Lewis <w...@omnigroup.com> wrote: > > > On Mar 16, 2015, at 3:26 PM, Rick Mann <rm...@latencyzero.com> wrote: >> Further, how do I see what undefined symbols exist in a .a file? nm doesn't >> seem to work for those. > > nm works for me on static libraries (.a ‘ar’ archives). It just iterates over > all the objects in the library and nm’s each one after printing the name of > the object, so you can see where each symbol came from. Which seems like it > would narrow it down to a single source file, at least?
nm -u on my iOS app's binary emits: $ nm -u MyApp | grep dsyrk _dsyrk_ _dsyrk_ These are the undefined symbols (that is, symbols provided outside my binary. There's no other information there I see to help me identify where it's being called. (It does, in fact, behave the same for .a file, that's a red herring). -- Rick Mann rm...@latencyzero.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com