Mike Stanley wrote:

Thought about the Hash approach too.  That won't suffice.

Havent looked at [event] now, but the first thing about how to handle results which comes into my mind was a ResultHandler - what if you just provide a way to set a ResultHandler - a interface with a method like ResultHandler.eventProcessed(methodname, returnCode)

maybe eventProcessed could have a return value e.g. a boolean where you could "return false" if you would like to stop any further propagation - or throw an exception which might rollup too

That way one could collect the result in an List, Map or whatever

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Mario


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