Rui Miguel Silva Seabra wrote: >>You need to change the desktop file to do "mokomaze -i freerunner" >>instead of just "mokomaze" :)
Does it means that you have problems with starting the game by just 'mokomaze' command? Could you provide console output in that case? With current .desktop file the game must auto-detect input device type. First of all it checks if Freerunner's accelerometer presents. It not, the game will switch to keyboard input. So you can compile the game from the sources (without modifying it) not only for freerunner but for your desktop or laptop PC. -- View this message in context: http://n2.nabble.com/-Mokomaze-0.5.0--is-released-tp2754592p2761124.html Sent from the Openmoko Community mailing list archive at Nabble.com. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community