Original Sender : "josephj" <[EMAIL PROTECTED]>
---------------------------------
> Original Sender : Forrest Dump <[EMAIL PROTECTED]>
> ---------------------------------
> >> Afaik VQTC bisa . Remember, official texture compression DirectX 6.x
> >> adalah S3TC.
> >
> >jadi dimana yg nyebut2 vqtc disupport dx/d3d?
>
> Ada di official site PowerVR, carilah kalau mau.
belum ketemu nich ...
> Jfyi, kemaren ttg tc ini sekedar info bahwa
> teknik tc-nya Voodoo3 tidak dicantumkan brp
> rasio kompresinya (which I suspect 2:1 ) .
> Mungkin loe tahu brp rasionya & apakah tc-nya Voodoo3 disupport DX/D3D ?
hehehe ...
gue taunya voo3 ada texture compression malah dari elo :)
> Point gue :
> - texture compression akan menghemat kebutuhan memory (Voodoo3 does this)
> - texture-size yg besar akan banyak dipakai di games2 y.a.d .
> (Voodoo3 doesn't support this)
point gue:
- percuma support texture-size yg besar2 kalo texture compressionnya
nggak dapet dukungan dari developer.
josephj.
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