Original Sender : "josephj" <[EMAIL PROTECTED]>
---------------------------------


> Original Sender : Forrest Dump <[EMAIL PROTECTED]>
> ---------------------------------

> >> Afaik VQTC bisa . Remember, official texture compression DirectX 6.x
> >> adalah S3TC.
> >
> >jadi dimana yg nyebut2 vqtc disupport dx/d3d?
> 
> Ada di official site PowerVR, carilah kalau mau.

belum ketemu nich ...

> Jfyi, kemaren ttg tc ini sekedar info bahwa 
> teknik tc-nya Voodoo3 tidak dicantumkan brp 
> rasio kompresinya (which I suspect 2:1 ) .
> Mungkin loe tahu brp rasionya & apakah tc-nya Voodoo3 disupport DX/D3D ?

hehehe ... 
gue taunya voo3 ada texture compression malah dari elo :)

> Point gue :
> - texture compression akan menghemat kebutuhan memory (Voodoo3 does this)
> - texture-size yg besar akan banyak dipakai di games2 y.a.d . 
> (Voodoo3 doesn't support this)

point gue:
- percuma support texture-size yg besar2 kalo texture compressionnya 
nggak dapet dukungan dari developer.


josephj.


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