Original Sender : Forrest Dump <[EMAIL PROTECTED]>
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Earth's time, josephj scratched :
>> Ada di official site PowerVR, carilah kalau mau.
>belum ketemu nich ...
Yaa, kalau ngga perlu2 amat sih ngga usah lah :)
>> Mungkin loe tahu brp rasionya & apakah tc-nya Voodoo3 disupport DX/D3D ?
>hehehe ...
>gue taunya voo3 ada texture compression malah dari elo :)
*DANG!*
>> Point gue :
>> - texture compression akan menghemat kebutuhan memory (Voodoo3 does this)
>> - texture-size yg besar akan banyak dipakai di games2 y.a.d .
>> (Voodoo3 doesn't support this)
>
>point gue:
>- percuma support texture-size yg besar2 kalo texture compressionnya
>nggak dapet dukungan dari developer.
Itu betul .
....bayangkan kalau game y.a.d pake texture besar , jalan pada card
tanpa "TC is enabled" , dan card tsb blm ada AGP-texturing? ...fyuuh.. =o
mau segede apa yach onboard memorynya...
Anyway, pada akhirnya mari kita rangkum;
* Voodoo3
- ngga support texture size yg besar
- no AGP texturing
- texture compression yg masih tanda tanya rasio kompresinya
(tapi gue tetep suspect 2:1 karena Vd3 masih Vd2-ism ... )
* Neon250
- support texture size yg besar
- AGP texturing
- texture compression yg IMO harusnya sangat menarik minat developer
(S3TC itu 4:1 sampai 6:1 , VQTC itu sampai 8:1 )
eh, koq kalau gue lihat Vd3 jadi terlihat gimana gitu, udah cuma support texture
kecil..
ngga AGP texturing ..tc 2:1 (I suspect).
Keep cool,
FD <[EMAIL PROTECTED]>
Info-info 3D indonesia?.. http://come.to/pvrmania (updated 27/4/99)
Milis 3D indonesia?.. [EMAIL PROTECTED]
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