On Jun 6, 2007, at 2:41 PM, Rémi Coulom wrote:
Also, if you have a clever probability distribution, the range of
values for each move will be very large. For instance, here are two
3x3 shapes used by Crazy Stone (# to move):
O O #
# . .
# O #
Gamma = 143473;
. # #
. . .
. . .
Gamma = 20;
Playing in the empty corner has gamma = 1. So that would be a lot
of tickets to distribute.
Is this distribution something like the number of times a given move
was played in your training set?
Doesn't the "play in empty space" pattern swamp everything else?
Peter Drake
http://www.lclark.edu/~drake/
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