why not just ignore game results that took place in fewer than 10 moves? then black can play his handicap stones, white can pass, and everyone's cool.
s. ----- Original Message ---- From: Jason House <[EMAIL PROTECTED]> To: computer-go <computer-go@computer-go.org> Sent: Monday, October 29, 2007 4:28:44 PM Subject: Re: [computer-go] 19x19 CGOS On 10/29/07, Christoph Birk <[EMAIL PROTECTED]> wrote: On Mon, 29 Oct 2007, Jacques Basaldúa wrote: > This can also be done by the programmers. E.g. If CrazyStone is too strong, > Rèmi can introduce a CrazyStoneH3 which passes 3 times > at the beginning. But not at the first move, to avoid smart tricks. > > If CrazyStoneH3 is given white and plays: 2. whatever 4. pass 6. pass 8. > pass. Black cannot pass and win the game because of komi. I like this idea. This actually might work even without a server change. The self-handicapped program can even play black and pass on the 2nd,3rd,... move. White still cannot win by passing since there are live black stones on the board. I don't think black can ever pass in any simple manner to give handicap. After playing one stone, the remaining empty territory *should* look like nobody's territory. The score would then be "black stones" vs "white stones" + komi. I'd argue that the right is always greater than the left until territory begins to form. Similarly, white can safely pass right out of the gate since a black pass would make it win. White can't, however, pass more than 7 times with a komi of 7.5. __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
_______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/