You won't get any playouts whose outcome is even, so 3.5 and 4.5 are
effectively the same komi in this experiment (it would be different if
seki were possible, but naive playouts don't result in seki).

Your results seem very plausible to me.


Álvaro.


On Thu, Jan 8, 2009 at 1:59 PM, Isaac Deutsch <i...@gmx.ch> wrote:
> I ran some tests with 500k games each and came to this result:
>
> with komi 0.5, white has 47.5 winn. perc.
> with komi 1.5, white has 50.7 winn. perc.
> with komi 2.5, white has 50.9 winn. perc.
> with komi 3.5, white has 54.0 winn. perc.
> with komi 4.5, white has 53.8 winn. perc.  <---------- ?
> with komi 5.5, white has 57.3 winn. perc.
> with komi 6.5, white has 57.1 winn. perc. <--------- ?
> with komi 7.5, white has 60.3 winn. perc.
> with komi 8.5, white has 60.3 winn. perc.
> with komi 9.5, white has 63.1 winn. perc.
> with komi 10.5, white has 63.1 winn. perc.
> with komi 11.5, white has 65.9 winn. perc.
>
> The percentage is mostly according to komi, with 2 exceptions.
>
> --
> Psssst! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit allen: 
> http://www.gmx.net/de/go/multimessenger
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