Hi! On Sat, Oct 17, 2009 at 05:02:33PM +0200, Folkert van Heusden wrote: > I'm trying to implement a monthecarlo algorithm in my go program. Now > the results are dramatic: the elo-rating of my go program drops from > 1150 to below 700. I tried: > - evaluate the number of captured stone > - evaluate strategic elements (without MC this strategic eval gives > that 1150 elo). > Currently my program can evaluate 500 scenes per second and I let it > "think" for 5 seconds. > What could be the cause of this dramatic results? Wrong evaluation? Not > enough nodes processed?
It's not clear what do you mean by the "evaluation", and how do you integrate montecarlo to the rest of your program, so it's hard to comment. But it takes some time to weed out some pretty basic bugs which make your program play horribly but yet not make it lose every single game - watch your program's evaluation and the montecarlo playouts closely for anything fishy. -- Petr "Pasky" Baudis A lot of people have my books on their bookshelves. That's the problem, they need to read them. -- Don Knuth _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/