I am sorry. Seems that I am out of discussion context, but did we get that sort of problem:

https://code.google.com/p/android/issues/detail?id=42265#c114
http://forum.xda-developers.com/showthread.php?t=1987032&nocache=0

The article in Russian:
http://habrahabr.ru/post/164881/

Regards,
-uta

On 27.12.2012 23:55, Mike Duigou wrote:
I am responding on the StackOverflow thread. I will look into using 
ThreadLocalRandom.

The random.next() is clearly a potential bottleneck but given that this happens 
only once per HashMap instance it is still unclear why a reasonable application 
would want to create hundreds or thousands of hash maps per second.

Mike

On Dec 27 2012, at 11:38 , Aleksey Shipilev wrote:

Looks very like dumb inlined java.util.Random?
Is there a security threat to use ThreadLocalRandom instead there?

-Aleksey.

On 27.12.2012, at 23:16, Zhong Yu<zhong.j...@gmail.com>  wrote:

Reported by the SO question

   http://stackoverflow.com/questions/14010906

the HashMap constructor contains a CAS, which is kind of surprising.
Could it be removed?

   transient final int hashSeed =
sun.misc.Hashing.randomHashSeed(this);  // CAS

Zhong Yu

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