Greetings everyone ! I'm using the latest CS 1.0 release from CVS.
For my project I've got an animated model viewer which were working with Cal3d. I'm currently improving it to support GenMesh models. To do that, I need to know the number of animation of my skeleton (my viewer looks like viewmesh, there are a socket list, an animation list, etc...) I tried 'iSkeleton::GetScriptsCount' and 'iSkeleton::GetScript' but those functions only deal with the running scripts. To get all the scripts of my skeleton, it looks like I must use my skeleton's factory but the only one function to get the scripts is "iSkeletonFactory::FindScript" which works with the script's name... So is there a way to retrieve scripts count and acceding the script with an index ? Thanks in advance ! (And sorry for my poor english ;-)) Duc ___________________________________________________________________________ Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son interface révolutionnaire. http://fr.mail.yahoo.com ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]