Oops, I made a huge mistake. I will check the GSoC idea list again, sorry
for the interruption.

On Thu, Apr 1, 2010 at 11:11 PM, res <re...@gmx.ch> wrote:

> Hi,
> I'm sorry, but there seems to be little in your proposal that is
> actually not already in CS. We already have a flexible shader system,
> shaders can be written in NVIDIA's Cg, and it is already possible to
> write + use a shader for various effects without having to write a
> single line of C++.
>
> -f.r.
>
>
>
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-- 
Raymond
------------------------------------------------------------------------------
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