Hi all,

Blender Foundation has also accepted an application to integrate
recast and detour, we will be enabling it to be used as a navmesh
editor, and for scripting AI (probably via both scripts and via logic
bricks).  Will also do steering integration.

I'd like to suggest that we do some coordination of the Recast &
Detour work, and possibly additional AI stuff so that AI created in
Blender can be easily exported to CS.

LetterRip

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