Hey,
If you want to get your map hosted for testing, I've got a server for you.
A few criteria:
It has to be on the workshop (I will use the workshop version for my server)
Playtesting relies on you being there to test it, bring your friends.
Minimum requirements:
Has spawns for both teams, ideally 32 total, and a nav mesh.
The server runs in competitive all the time, which suits the purposes of the
contest.
There are no bots by default, however 1-2 may join by happenstance.
I am Vulgarman, add me on steam and tell me about your map:
http://steamcommunity.com/id/vulgarman/
If you'd like to mess around on my server:
71.47.119.106
On Wednesday, March 12, 2014 1:42 PM, Michael Mayea <mikema...@gmail.com> wrote:
I'll do my best to make it in. I have begun working from scratch on a map for
the contest.
On Tue, Mar 11, 2014 at 2:55 PM, Eugenio Roman <eugenio.motanu...@gmail.com>
wrote:
Thanks for the reply, Jon. I am concentrating all my attention to my Portal 2
mod Aperture Tag so I won't participate in this contest. I will keep an eye to
see what stuff gets submitted.
>
>
>Best of luck to all. Feel free to add me on steam for feedback!
>
>
>
>On Tue, Mar 11, 2014 at 12:44 PM, Jon Higgins <jon.higg...@gamebanana.com>
>wrote:
>
>@ICS - Of course you can! We never take ownership of submitted content,
>authors are free to share their work however they like.
>>
>>
>>If you want to upload it to the workshop, your portfolio, or other modding
>>websites that's fine with us! In fact in our opinion the more people who get
>>to download and play your map the better! We want the whole community to
>>enjoy these maps, the only thing we ask for contest submissions is that the
>>map remains free for people to download and play!
>>
>>
>>Rule 8.
>> 1. AUTHORS ARE FREE TO SHARE THEIR CONTENT ON ANY OTHER WEBSITES OR
>> SERVICES THEY WISH, HOWEVER THE FILE MUST REMAIN FREE TO DOWNLOAD AND PLAY,
>> WITHOUT REQUIRING MEMBERSHIP OR PAYMENT.I hope that helps, any other
>> questions feel free to ask!
>>
>>
>>
>>On Tue, Mar 11, 2014 at 6:24 PM, ics <i...@ics-base.net> wrote:
>>
>>Just a quick follow-up question. I understand this is for new maps but if map
>>is submitted to the contest, is it allowed to submit to steam workshop also
>>at the same time?
>>>
>>>-ics
>>>
>>>Jon Higgins kirjoitti:
>>>
>>>Hi Eugenio,
>>>>
>>>>We realise that a lot of people were annoyed with last years results - it
>>>>was our first time launching a co-sponsored event - however we have learnt
>>>>a lot from it and have taken on board these comments. This time we will
>>>>make sure that the rules and terms are more clearly displayed, and we are
>>>>going to be very transparent about our judging process, by publishing a
>>>>full list of criteria to avoid any disappointment.
>>>>
>>>>
>>>>
>>>>On Tue, Mar 11, 2014 at 5:46 PM, Eugenio Roman <eugenio.motanu...@gmail.com
>>>><mailto:eugenio.motanu...@gmail.com>> wrote:
>>>>
>>>> I am not going to take in, as I have other projects, but even if.
>>>> It was a huge disapointment last year. When maps that clearly
>>>> broke the rules were not disqualified. That was a huge insult to
>>>> everyone who spent time thinking eveyr aspects of their new layouts.
>>>>
>>>> Good luck with it and I hope you guys stick by your own rules.
>>>>
>>>>
>>>> On Tue, Mar 11, 2014 at 11:44 AM, Jon Higgins
>>>>
<jon.higg...@gamebanana.com <mailto:jon.higg...@gamebanana.com>>
>>>>
>>>> wrote:
>>>>
>>>> Hey chaps!
>>>>
>>>> I'm pleased to announce that the GameBanana/CEVO mapping
>>>> contest is back for it's second year! I don't normally post
>>>> about our contests here, however I feel it is extremely
>>>> relevant to the members this group. (Hopefully you guys don't
>>>> consider it advertising!)
>>>>
>>>> Last year's contest was massively successful with two maps
>>>> developed for the contest ending up being selected for
>>>> Operation Bravo. This time we are back with even bigger prizes
>>>> - First place nabbing a cool $500, plus their map used in
>>>> professional tournaments!
>>>>
>>>>
*Brief:* The task is simple, you have 90 days from this post
>>>>
>>>> to develop and test a custom CS:GO map designed for 5v5s
>>>> competitive gameplay! After an initial round of consultation
>>>> by the teams at both GameBanana and CEVO a shortlist will go
>>>> on to be be tested and voted on by some of the games top
>>>> professional players!
>>>>
>>>>
*Prizes:* 1st Place: $500 | 2nd Place: $350 | 3rd Place: $150
>>>>
>>>>
>>>> Full details can be found here ->
>>>> http://gamebanana.com/contests/47
>>>>
>>>> This is a great chance for some of you to show your skills to
>>>> the world and produce high quality content for use in the
>>>> professional gaming scene! Who knows maybe you'll follow in
>>>> the footsteps of last years finalists such as DE_GWALIOR!
>>>>
>>>>
>>>>
>>>>
>>>> Any questions feel free to ask!
>>>>
>>>>
-- *Jon Higgins*
>>>> VP Marketing & Research
>>>>
>>>> <http://gamebanana.com/>
>>>> Facebook <https://www.facebook.com/GameBananaSite> | Twitter
>>>> <https://twitter.com/gamebanana> | Youtube
>>>> <http://www.youtube.com/user/gamebananasite> | STEAM
>>>> <http://steamcommunity.com/groups/gamebanana> | Google+
>>>> <https://plus.google.com/u/0/+gamebanana/posts>
>>>>
>>>> A *VVGNET* site - VVGNET.com <http://vvgnet.com/>
>>>>
>>>>
>>>> _______________________________________________
>>>> Csgo_sdk mailing list
>>>> Csgo_sdk@list.valvesoftware.com
>>>>
<mailto:Csgo_sdk@list.valvesoftware.com>
>>>>
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>>>
>>>>
>>>>
>>>>
>>>> -- Eugenio "Motanum" Roman
>>>>
>>>> https://sites.google.com/site/motanumproyect/
>>>>
eugenio.motanu...@gmail.com <mailto:eugenio.motanu...@gmail.com>
>>>> http://twitter.com/#!/MotanumR <http://twitter.com/#%21/MotanumR>
>>>>
>>>> http://steamcommunity.com/id/Motanum
>>>> http://www.youtube.com/user/motanium
>>>>
>>>>
>>>> _______________________________________________
>>>> Csgo_sdk mailing list
>>>> Csgo_sdk@list.valvesoftware.com
>>>>
<mailto:Csgo_sdk@list.valvesoftware.com>
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>>>
>>>>
>>>>
>>>>
>>>>--
>>>>*Jon Higgins*
>>>>VP Marketing & Research
>>>>
>>>><http://gamebanana.com/>
>>>>Facebook <https://www.facebook.com/GameBananaSite> | Twitter
>>>><https://twitter.com/gamebanana> | Youtube
>>>><http://www.youtube.com/user/gamebananasite> | STEAM
>>>><http://steamcommunity.com/groups/gamebanana> | Google+
>>>><https://plus.google.com/u/0/+gamebanana/posts>
>>>>
>>>>A *VVGNET* site - VVGNET.com <http://vvgnet.com/>
>>>>
>>>>
>>>>
>>>>_______________________________________________
>>>>Csgo_sdk mailing list
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>>>>
>>>
>>>
>>>_______________________________________________
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>>>
>>
>>
>>
>>
>>--
>>
>>Jon Higgins
>>VP Marketing & Research
>>
>>
>>Facebook | Twitter | Youtube | STEAM | Google+
>>
>>A VVGNET site - VVGNET.com
>>_______________________________________________
>>Csgo_sdk mailing list
>>Csgo_sdk@list.valvesoftware.com
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>
>>
>
>
>
>--
>Eugenio "Motanum" Roman
>
>
>https://sites.google.com/site/motanumproyect/
>eugenio.motanu...@gmail.com
>http://twitter.com/#!/MotanumR
>http://steamcommunity.com/id/Motanum
>http://www.youtube.com/user/motanium
>
>
>_______________________________________________
>Csgo_sdk mailing list
>Csgo_sdk@list.valvesoftware.com
>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>
>
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